Does the flag button on the Steam Workshop do anything???
8 replies, posted
I guess not.
I reported this addon ages ago and it has been flagged several times by different users and it's still up!
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=683840016[/url]
Ad code: Kota's Militia\lua\autorun\add.lua
[code]
/*---------------------------------------------------------------------------
Server-sided code
---------------------------------------------------------------------------*/
if (SERVER) then
AddCSLuaFile()
util.AddNetworkString("PlayerSpawn.MapAdvert")
hook.Add("PlayerSpawn", "MapAdvert", function(pl)
net.Start("PlayerSpawn.MapAdvert")
net.Send(pl)
end)
return
end
/*---------------------------------------------------------------------------
Client-sided code
---------------------------------------------------------------------------*/
net.Receive("PlayerSpawn.MapAdvert", function(len)
chat.AddText(Color(50, 255, 50), "Join Our Offical Imperial Server!")
chat.AddText(Color(50, 255, 50), "to join put 149.56.67.149:27015 in your console!")
end)
[/code]
It gets sent to the depths of the Valve HQ and archived there, never to be read again.
Or at least that's what it seems considering how Valve support tickets work (or rather don't).
[QUOTE=_Axel;51739765]It gets sent to the depths of the Valve HQ and archived there, never to be read again.
Or at least that's what it seems considering how Valve support tickets work (or rather don't).[/QUOTE]
Pretty sure reports go to Garry's Mod workshop mods, which is just Rubat iirc
I find this whole situation kind of funny.
You have made multiple posts about backdoored addons, addon reuploaders, now this. Yet, you are a moderator on a gmodcheats website and holy shit, just looking through some of the threads on there makes me cringe. There is literally a thread called "
How to turn a paste into a .lua". Someone had to teach them how to change the extension from .txt to .lua. :goodjob:
So why are you on facepunch reporting all of these people??
[QUOTE=Nick78111;51740249]snip[/QUOTE]
Does it matter?
[URL="https://workshop.braxnet.org/browse.php?search=&author=&sort=reports&sortorder=1&images=1&show_mlpfnaf=0&quality=&time=0&hide_nodesc=&ti=1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,17,18,19,20&te=16&tm=0#top"]Well, we can see how many reports an addon has through the API.[/URL]
Presumably the mods can actually see the reports.
I'm pretty sure reported posts in addon discussions are only visible to addon developers, which is hilarious since we have about zero power to do anything about them.
Do you honestly expect your every report to be instantly result in a ban?
This isn't how it works.
Especially for such things like 2 extra chat messages in an addon.
[QUOTE=Hackcraft;51740261]Does it matter?[/QUOTE]
Just found it rather odd.
[QUOTE=Robotboy655;51742602]Do you honestly expect your every report to be instantly result in a ban?
This isn't how it works.
Especially for such things like 2 extra chat messages in an addon.[/QUOTE]
As I clearly don't understand the system would you care to explain please?
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