• Black Mesa: Source conversion problems
    6 replies, posted
After getting Black Mesa Source, I tried to port some of the models over. Most of them worked fine in garrys mod, But some of the vehicles have black/purple checkerboards. I can not find the texture files for the following vehicles: Models/props_vehicles/abrams.mdl Models/props_vehicles/harrier.mdl Models/props_vehicles/hummer.mdl Models/props_vehicles/m1075_plate.mdl Models/props_vehicles/osprey.mdl Does anyone know where they are? P.S. I couldn't find a topic exactly fit for this so I put it here. Apologies if it is in the wrong area.
the materials are in "BMS/materials/models/props_vechicles". Also, use VTFEdit to get a preview of the materials so you can tell if that's the material you're looking for.
Thanks CSLeader, But thats what I did. The Models are in the right file but the textures are not showing up.
[QUOTE=Computermichael;39175520]Thanks CSLeader, But thats what I did. The Models are in the right file but the textures are not showing up.[/QUOTE] Go get the contents from "BMS/Materials/models/effects". It contain the phongwarps and other stuff for the BMS models
Ok, got the M1 Abrams, Harrier & M1075 working. The Osprey and Humvee have a texture, but the Purple Black is translucent and covering the vehicles (I can see the door frame, etc.). P.S. I noticed that I also need materials/detail/bm_metal_detail_01.vtf
Bump
[QUOTE=Computermichael;39176853]Ok, got the M1 Abrams, Harrier & M1075 working. The Osprey and Humvee have a texture, but the Purple Black is translucent and covering the vehicles (I can see the door frame, etc.). P.S. I noticed that I also need materials/detail/bm_metal_detail_01.vtf[/QUOTE] Look in that file too.
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