[highlight][b][u]Because of all the crap I've been offering to do lately I will be putting this project on hold for awhile. Although I put a download for the next version I was working on. Now you can set health and check if the crate is a super mystery box like the pictures below show.[/u][/b][/highlight]
[release]
:siren:[highlight][b][u]Crate Maker 2.0[/u][/b][/highlight]:siren:
[b]Version: 2.0[/b]
[b]Creator: find me[/b]
[b]Download V2.1[/b][highlight] Newest![/highlight]
[url=http://garrysmod.org/downloads/?a=view&id=53711][img]http://www.garrysmod.org/img/?t=dll&id=53400[/img][/url]
[b]Download V2.0[/b]
[url=http://www.garrysmod.org/downloads/?a=view&id=53400][img]http://www.garrysmod.org/img/?t=dll&id=53400[/img][/url]
[/release]
[b]Current Includes:[/b]
[list]Crate-able props, npcs, weapons, and entities.[/list]
[list]Mystery box that could open up with anything inside![/list]
[list]Attacking a crate will make it open up with whatever is inside![/list]
[list]Npcs that go into a crate with a weapon come out with that weapon.[/list]
[list]Reload opens up any crates you are looking at.[/list]
[list]Undo-able crates.[/list]
[b]Upcoming Includes:[/b]
[list]New effects.(which can be customized in the crate maker tool menu)[/list]
[list]More mysteries for the mystery crate![/list]
[list]When a prop/entity gets crated with a color or material added it will come out the same way.[/list]
[list]Super crate which will hold anything that touches it, make sure it doesn't get hurt or it will make a huge mess.[/list]
[list]Sound effects.[/list]
[list]Fixed bugs.[/list]
[list]Mystery crates can be set to have random colors or not.(see pictures)[/list]
[list]Crates/myster crates will have settable health.(check pictures)[/list]
[b]Bugs:[/b]
[list]If you enter a vehicle that is un-crated it may crash you.[/list]
[list]Npcs come out of crates with no ammo if any weapon is held.[/list]
[b]Pictures:[/b]
[IMG]http://img228.imageshack.us/img228/3408/mysteryboxesji2.jpg[/IMG]
[IMG]http://img220.imageshack.us/img220/3294/cratewi9.jpg[/IMG]
[IMG]http://img257.imageshack.us/img257/5347/mc2qj7.jpg[/IMG]
[b]Link to wip thread:[/b]
[list]http://forums.facepunchstudios.com/showthread.php?t=617854[/list]
[highlight][b][u]PLEASE post any comments/suggestions and especially any BUGS with the error if possible. And have fun![/u][/b][/highlight]
Very cool.
[b]Edit:[/b]
I like the boxes.
Was this stolen from some other mod because i swear i saw a mod like this before.
[QUOTE=Chunk3ym4n]Was this stolen from some other mod because i swear i saw a mod like this before.[/QUOTE]
Yes there is, [url]http://garrysmod.org/downloads/?a=view&id=5422[/url] and because there is another one doesn't make it stolen. Also if you download it and read what it says all the code is free for anyone to reuse as long as credit is given to mahalis. Although I didn't reuse his code I made my own.
I like the Mystery Box feature.
King'd.
[QUOTE=TheCombine]I like the Mystery Box feature.
King'd.[/QUOTE]
Thank you, if you like that you're going to like the super box. :D I'm not sure how it will be spawned, maybe a selection box in tool menu for right click.
Seems good, I like it bro.
Since you say you made the code, does it still crate players? If so, you'll have my download.
[QUOTE=noobcake]Since you say you made the code, does it still crate players? If so, you'll have my download.[/QUOTE]
Not yet but I'll add that to the next update which will be here shortly. Of course it will be admin only that can crate players though.
In this next update a few things are setting crate health and other options in the crate maker menu.
YAY, you used my idea :D. Looks great, glad i could help.
-snip- my fault wrong thread. I thought this was my flood gamemode thread ><
[b]Edit:[/b]
[QUOTE=Occlusion]YAY, you used my idea :D. Looks great, glad i could help.[/QUOTE]
But yea like I said give me ideas people I'm still making it.
find me:
Hi. This is very nice stool, but you can make func like Catdeamon Wraith harvester?
So players cannot put in Life Support storages this time :(
And little feature request :)
I think people wanna put more prop, health kit or weapon in one crate, so you can make it to select 5-6 max prop and put in crate?
If the vehicles can cause crashes, make them not be crate able, give a message that you can't do that instead if you can.
Can you put a crate inside a crate inside a crate? Just a thought. :D
Good work though.
[QUOTE=otoris]Can you put a crate inside a crate inside a crate? Just a thought. :D
Good work though.[/QUOTE]
Well, you could always remove the line that prevents that and see what happens!
When you use it on vehicles the server crashes.
I always used to have fun with the original crate maker and teta bonita's nuke by firing the airstrike at the ground, catching it with the physgun and putting it into a crate. Then dial up a friend's stargate and throw it through. Hilarity ensues....
[QUOTE=hoot uk]When you use it on vehicles the server crashes.[/QUOTE]
Open cratemaker.lua with notepad, and find the function IsReallyValid() (line 29). Add the line
[code]
if (tr.Entity:IsVehicle()) then return end
[/code]
somewhere before the "return false"
[QUOTE=Bynari]I always used to have fun with the original crate maker and teta bonita's nuke by firing the airstrike at the ground, catching it with the physgun and putting it into a crate. Then dial up a friend's stargate and throw it through. Hilarity ensues....[/QUOTE]
Haha that's great.
Also, yea vehicles do crash and do what vir said to stop them from being crated.
Super mystery crate.
We need make a movie trailer about this.
2 kids found a super mystery crate.
What is in there?
A good thing or a bad thing.
Nobody knows.
Coming soon this summer.
How's about an Adv. Duplicator crate? That would be pretty amazing...you could crate whole contraptions instead of just single props or entities. I imagine it would mostly use the existing Adv. Duplicator code anyway so there wouldn't be that much extra work.
I think the mystery crate feature would be so much more fun (at least for me) if, instead of just NPCs and weapons, random props come out as well. Maybe only everyday objects, such as cooking pots, cash registers, telephones, watermelons, TV's, etc. Perhaps you can even provide options to switch between the current behavior, just props, or both. I hope you make it like this!
-snip-
i could make better crates
[QUOTE=Infectious;12496029]How's about an Adv. Duplicator crate? That would be pretty amazing...you could crate whole contraptions instead of just single props or entities. I imagine it would mostly use the existing Adv. Duplicator code anyway so there wouldn't be that much extra work.[/QUOTE]
lol man awesome idea
Crate maker+Minge bag Victim+Quantum Storage Device+ULX jail=Magic Trick From Hell.
I would like a cratemaker whit christmass presents instead of boxes. I would like that tough^^
This tool is very good.
But i'm need multi prop in one crate.
Why couldn't I find it?
For some reason, I couldn't find it.
I saw the videos, I like the features but I don't know how to find it!
[QUOTE=jsq0228;19041051]Why couldn't I find it?
For some reason, I couldn't find it.
I saw the videos, I like the features but I don't know how to find it![/QUOTE]
What are you talking about? Both of the download links in the OP work just fine.
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