looking to see if there is an NPC behavior Controller/modifer for use in game.
2 replies, posted
Basically what the title says. I'm relatively new to the GMod machinima making sector and was wondering if there is one that exists.
I am making a WWI Machinima and it would be quite usefull.
Also, anyone know of any WWI Weapon packs, preferably NPC usable? And any WWI NPC'S? I can survive with what I have, but I want to see if there is anything better out there.
One more thing, does anybody know how to be able to use the props from WWI Source and trabsfer them fir use in G-MOd?
Please and thanks.
~Matt
Best bet for a weapon is to write your own lua with a very low firing rate. Npcs will fire the weapon automatically and can't reload. So an infinite clip of bullets with a low firing rate would simulate the bolt action rifles. You could try some of the DOD weapons for the rifle. It won't be accurate but I doubt anyone would notice much.
Yeah, I've been using the Kar98k for the Germans, but they didn't really use that at that time period.
It's the British I'm having trouble with, I have the SNPC pack and it adds some weapons for NPC use, and one of them being a World War Era Rifle, which for now, looks enough like an SMLE.
But do you have any idea about a tool that would allow me to control where an NPC moves to, how fast, etc? And do you possibly have an idea on how to transfer objects from WWI Source, such as the props they use in the environment, for use in GMod? Such as the weapons? I really am clueless on how to do that xD
I'm such a nub at coding, and modding things so I'm having trouble with that.
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