• Gmod Stranded Help cl_init.lua not working
    4 replies, posted
Ok so I'v been messing around with the code for gmod stranded and I'v made a Diamond Resource and a Ref. Diamond Resource. I'v also made a AdvWorkbench and AdvFurnace. For some reason everytime I try to play it in single player I get this Timer Error: [gamemodes\gmstranded\gamemode\cl_init.lua:418] attempt to compare number with nil I Looked at the code and it looks fine to me. Anyone help. [Code] /*--------------------------------------------------------- Needs ---------------------------------------------------------*/ function GM.SetNeeds(um) Sleepiness = um:ReadShort() Hunger = um:ReadShort() Thirst = um:ReadShort() end usermessage.Hook("gms_setneeds",GM.SetNeeds) function GM.DecNeeds() if Sleepiness > 0 then Sleepiness = Sleepiness - 1 end if Thirst > 0 then Thirst = Thirst - 3 end if Hunger > 0 then Hunger = Hunger - 1 end timer.Simple(1,GAMEMODE.DecNeeds) end timer.Simple(1,GM.DecNeeds) [/Code] Also when I play it shows the Q menu but not the panel on the left with all the skills, resources, and how much heath, hunger, and thirst. I think it has to do with the code but I don't know how to fix it.
Does it work fine in multiplayer?
[QUOTE=Nerdeboy;35080679]Does it work fine in multiplayer?[/QUOTE] I don't know Iv been testing it only in single player. [editline]10th March 2012[/editline] I also for some reason spawn with SMG, Grenade, Pistol and stunstick.
Probably because it hasn't been made to run in singleplayer. Try running a LAN listen server to test it instead.
[QUOTE=Nerdeboy;35083430]Probably because it hasn't been made to run in singleplayer. Try running a LAN listen server to test it instead.[/QUOTE] No that wasn't the problem, I got it, it was because I never put in init.lua to tell it that it can make weapons.
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