• Basewars
    23 replies, posted
[url]https://github.com/RGaming/Basewars13[/url] What can i do to make a basewars server has any one coded a basewars gamemode for the public? The link above again [url]https://github.com/RGaming/Basewars13[/url] Does not work for me at all Command line changer: Basewars-master Thats what i did nothing happend? And yes i did put it in gamemodes? i also tryed basewars and Basewars in the the command line chaner and nothing happend!
put rgbasewars
Yeah I'm struggling to get this working too, rgbasewars does not work
If you actually look into the files you'll notice that pretty much nothing apart from the basics are set up. You'll either have to wait until the developers finish it or you'll have to add on to it yourselves.
I made this mode work 90% a few bugs :) add my skype if someone need help with the gamemode Skype: Wont update it for people anymore. i get atleast 2-4 adds everyday. Thanks. Ps got a completly gamemode i modified so it works:)
Dake123 Dont have skype but could you message me from steam my ID is Krazyboy09 and im Gear been trying to get this gamemode working for hours and nothing
Nerifus i totally forgot gmod 13 came so i didnt update it ^^ but! It will be ready tonight so ill add you ;)
Thanks :D i added you before i started up my new comp, sort of stuck on Prepaing game list atm
I'm coding a Basewars gamemode and it's for a client. If you need any assistance with it then you'll find me on a "Public Basewars Development Server", and add me on steam JJoHH
Ya, i downloaded Basewaresmaster-13 and we keep getting Lua errors and well we dont know how to do Lua coding at all, trying to get this server set up for our 15-24player lan party in a few weeks >-<
[QUOTE=Nerifus;39210251]Ya, i downloaded Basewaresmaster-13 and we keep getting Lua errors and well we dont know how to do Lua coding at all, trying to get this server set up for our 15-24player lan party in a few weeks >-<[/QUOTE] You should start and see what the errors are, or just find another gamemode.
[QUOTE=JJoHH;39214089]You should start and see what the errors are, or just find another gamemode.[/QUOTE] the errors in the menu. trying to figure them out. buut it seems to the pictures / models they used in the basewars 13 aint there or something but can easily be fixed.
[QUOTE=dake123;39216034]the errors in the menu. trying to figure them out. buut it seems to the pictures / models they used in the basewars 13 aint there or something but can easily be fixed.[/QUOTE] Im guessing the q menu or F4 menu, but I fixed both of them and added some new features. [B]BTW:[/B] Changelog [URL="https://dl.dropbox.com/u/60149505/changelog.txt"]Here[/URL] [U]I keep it up to date regularly.[/U]
so should release it to the public :) lol, i've tried talking to them about another game mode but they are being yah...
[QUOTE=Nerifus;39221177]so should release it to the public :) lol, i've tried talking to them about another game mode but they are being yah...[/QUOTE] I might release it to the public but it will be all basic unlike the changelog. Sort of like DarkRP.
Just the basic Basewars i like, Printers / Raiding is all the fun i need anything else would get crazy
[QUOTE=Nerifus;39224735]Just the basic Basewars i like, Printers / Raiding is all the fun i need anything else would get crazy[/QUOTE] Thats exactly what I'm thinking
Would be great if your thinking happens :)!!!
Is this project still active? I'm looking for a basewars gamemode :) If needed i'm willing to help development if I can. I'm pretty new to LUA but i can do some stuff.
I got Basewars13 from RGaming to work partially :)
What parts are working? and which aren't?
Basewars13 is more or less a half finished framework. I've made some changes so that it can actually load the gamemode. At this moment this is what's (partially) working: Basic money handling (get/add/remove) Basic notifications entities that are more or less functional: cash (actual money, on touch with cash merge amount with cash) money printer bronze (can print, can resupply, can go inactive (timers)) basic powerplant (gives power) money vault (on cash touch it adds cash amount to vault, have to write eject money function) weapons: ak47 (can shoot, cannot buy additional ammo have to write function) Anyway a lot has to be done before this is a functional gamemode. And this is my first time to write LUA ever so i'm pretty new to this :)
[QUOTE=w1ll14m;39341712]Basewars13 is more or less a half finished framework. I've made some changes so that it can actually load the gamemode. At this moment this is what's (partially) working: Basic money handling (get/add/remove) Basic notifications entities that are more or less functional: cash (actual money, on touch with cash merge amount with cash) money printer bronze (can print, can resupply, can go inactive (timers)) basic powerplant (gives power) money vault (on cash touch it adds cash amount to vault, have to write eject money function) weapons: ak47 (can shoot, cannot buy additional ammo have to write function) Anyway a lot has to be done before this is a functional gamemode. And this is my first time to write LUA ever so i'm pretty new to this :)[/QUOTE] I've fixed most of those already, you can either check the log or some screenshots on my profile.
[QUOTE=JJoHH;39375995]I've fixed most of those already, you can either check the log or some screenshots on my profile.[/QUOTE] Your screen shots are looking good man! :) nice job.
Sorry, you need to Log In to post a reply to this thread.