Well I was making a custom rugrats game-mode for gmod and I decided just to release the models I rigged for it. I suck at rigging and doing the texturing stuff so its not the best, but HERE FREEE STUFF.
The gamemode I had I ended up sorta giving up on since it was just some modified deathrun that had a custom Rugrats hud, Lives, cookie points, taunts, and special abilities cards.
If I remember correctly the abilities worked like this:
Tommy - Less damage
Angelica - More Damage
Kimi - More HP
Phil - Jump higher
Lil - Double Jump
Chuckie - Run faster
Susie - Gliding
You gained abilities by getting cards with different ratings. SO if you got a platinum card it would be more effective than a bronze card. ID: 40% less damage vs 10% less damage
I tried to base the abilities off of the characters personalities which is why Chuckie ends up being the ability to run faster.
Pictures:
[t]http://images.akamai.steamusercontent.com/ugc/541900640371094797/8CA823FDDD31095460C63752DCF30C4AAB805DB3/[/t] [t]http://images.akamai.steamusercontent.com/ugc/541900640371094255/7336F3B19C835347069455222FB69010B5A48C75/[/t]
[t]http://images.akamai.steamusercontent.com/ugc/541900640371093791/518FB75F337CEC3F6406FC27790A3177862E9A24/[/t]
If you guys want me to bring it back I will just post below.
Download link: [url]http://steamcommunity.com/sharedfiles/filedetails/?id=442345715[/url]
Is their hull size automatically set with them being smaller?
[QUOTE=code_gs;47721056]Is their hull size automatically set with them being smaller?[/QUOTE]
Nope but Thank you for telling me about that. I was wondering what I could do to fix the size. Do you know the command to visually see the hull on players?
You can use this to visualise it: [url]http://wiki.garrysmod.com/page/util/TraceHull[/url]
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