• New gamemode closed beta: Earth Mod
    9 replies, posted
Now i've recently found an old gamemode folder hidden in my garrysmod folders, i remembered i was making a gamemode and totally forgot about it, so i am trying to code some more so it's an actually gamemode, so this is called Earth Mod (the map earth_day1 doesn't go to this gamemode!) so i need suggestions! It's going to be like roleplay, but there's going to be a twist (not anything sexual/WTFBOOOOOOO! things) and is going to have this xp thing that i came in mind 0 xp = crowbar 0 xp = $1,000 (defalut money you get) 0 xp = keys 0 xp = pocket 100 xp = new weapon 250 xp = $5,000 added 350 xp = be able to buy furniture 500 xp = own a house 1000 xp = new weapon 1350 xp = be able to buy machines 2000 xp = new weapon 2200 xp = new weapon 3000 xp = 100 hp added 3500 xp = new weapon 4500 xp = 50 hp added 6000 xp = $20,000 added 8000 xp = two new weapons 12000 xp = 200 hp added 13000 xp = 50 hp added 17500 xp = $65,000 added 24000 xp = new weapon 30000 xp = get 200 armor 45000 xp = $120,000 added 60000 xp = 3 new weapons 100000 xp = $250,000 added 150000 xp = be able to buy goodies! (hats, trails, special guns, special models and cars) 250000 xp = 500 hp added 1000000 xp = $10,000,000 added now you will say "holy shit that going to be a long ass time to code!" but i don't want anything crappy, like my maps! o.o anyway heres how to get xp every 5 minutes = 100 xp exchange money to xp. ($100 = 10 xp) you can enter a xp raffle. (the raffle will prompt you for a number when the raffle is enabled after about 8 - 25 minutes, xp ranging from 250 xp to 10000 xp) each zombie killed (maps will have a zombie spawn every 10-45 minutes, max up to 5 zombies at a time) = 500 xp each thing you steal from the furniture store (press e on a prop and click "steal", prop will be in your pocket, take out pocket to claim it yours, must wait 1 minute to take out, so if you die, it'll be gone!) = 250 xp (props will delete old props besides stolen ones and respawn new ones if the store owner presses the button) and might be more options to get money each zombe killed = $1,000 each prop sold (go to your prop, press e, click sell) and you will get 50% of what you payed for it. (thinking about prices for each prop - like in dark rp) enter a money raffle (same with the xp raffle, can sometimes be at the same time, money ranging from $500 - $50,000) and maybe some more options now this will take more than most likely maybe who knows 6 months! you can help or you can suggest some helpfull tips and/or coding help. thank you and yes this will take a long time and the project is not released! (P.S: when the gamemode reached a certain completion percent, i'll randomly pick 25 people to try out the gamemode, any uses on servers may en up having issues and/or bugs!)
You're way too early in this project to slap on the "closed beta" tag... Try to make the gamemode, and if it's partly functional then announce closed beta.
[QUOTE=EthanTheGreat;36587101]You're way too early in this project to slap on the "closed beta" tag... Try to make the gamemode, and if it's partly functional then announce closed beta.[/QUOTE] you do realise that i've been working on this gamemode, just not for the longest period of time, i also posted this just so people can maybe post some help/ suggestions, but mostly people will say its dumb becuse, well even i say it looks hard but hey atleast im attempting
[QUOTE=eligrand1;36585974]Now i've recently found an old gamemode [b]folder[/b] hidden in my garrysmod folders, i remembered i was making a gamemode and totally forgot about it, [b]so i am trying to code some more so it's an actually gamemode[/b], so this is called Earth Mod (the map earth_day1 doesn't go to this gamemode!) so i need suggestions! It's going to be like roleplay, but there's going to be a twist (not anything sexual/WTFBOOOOOOO! things) and is going to have this xp thing that i came in mind 0 xp = crowbar 0 xp = $1,000 (defalut money you get) 0 xp = keys 0 xp = pocket 100 xp = new weapon 250 xp = $5,000 added 350 xp = be able to buy furniture 500 xp = own a house 1000 xp = new weapon 1350 xp = be able to buy machines 2000 xp = new weapon 2200 xp = new weapon 3000 xp = 100 hp added 3500 xp = new weapon 4500 xp = 50 hp added 6000 xp = $20,000 added 8000 xp = two new weapons 12000 xp = 200 hp added 13000 xp = 50 hp added 17500 xp = $65,000 added 24000 xp = new weapon 30000 xp = get 200 armor 45000 xp = $120,000 added 60000 xp = 3 new weapons 100000 xp = $250,000 added 150000 xp = be able to buy goodies! (hats, trails, special guns, special models and cars) 250000 xp = 500 hp added 1000000 xp = $10,000,000 added now you will say "holy shit that going to be a long ass time to code!" but i don't want anything crappy, like my maps! o.o anyway heres how to get xp every 5 minutes = 100 xp exchange money to xp. ($100 = 10 xp) you can enter a xp raffle. (the raffle will prompt you for a number when the raffle is enabled after about 8 - 25 minutes, xp ranging from 250 xp to 10000 xp) each zombie killed (maps will have a zombie spawn every 10-45 minutes, max up to 5 zombies at a time) = 500 xp each thing you steal from the furniture store (press e on a prop and click "steal", prop will be in your pocket, take out pocket to claim it yours, must wait 1 minute to take out, so if you die, it'll be gone!) = 250 xp (props will delete old props besides stolen ones and respawn new ones if the store owner presses the button) and might be more options to get money each zombe killed = $1,000 each prop sold (go to your prop, press e, click sell) and you will get 50% of what you payed for it. (thinking about prices for each prop - like in dark rp) enter a money raffle (same with the xp raffle, can sometimes be at the same time, money ranging from $500 - $50,000) and maybe some more options now this will take more than most likely maybe who knows 6 months! you can help or you can suggest some helpfull tips and/or coding help. thank you and yes this will take a long time and the project is not released! (P.S: when the gamemode reached a certain completion percent, i'll randomly pick 25 people to try out the gamemode, any uses on servers may en up having issues and/or bugs!)[/QUOTE] What type of gamemode have you created in a matter of hours that changes the fact within your first post you clarify that [I]"so i am trying to code some more so it's an actually gamemode"[/I] that calls for the use of closed beta testing? Also being a bit honest, maybe too honest... Who in their right mind would spend time suggesting ideas for a gamemode that will most likely never see the light of day let alone the fact that the gamemode isn't even a "gamemode" according to your first post; unless, again, if you managed to create a functional non-basic gamemode in 3 hours ( if you did then I stand corrected ). Maybe if you had a little more ground work would anyone even bare to look at your way and flip you a idea or a suggestion.
[QUOTE=eligrand1;36585974] but there's going to be a twist (not anything sexual/WTFBOOOOOOO! things) [/QUOTE] What?
My favorite type of threads are the one's with a wall of text of "content."
Not going for an analysis this time. I'm just going to revise your post. [QUOTE=eligrand1;36585974] [B]Preface:[/B] I was looking through my Garry's Mod folder for nostalgia when I located an unfinished game-mode of mine. Due to time restraints, though, I was unable to continue working on it. Now that said time restraint is gone, let's give this another shot. [B]What Is Earth Mod?[/B] [IMG]http://i.imm.io/uOtu.jpeg[/IMG] Earth Mod is my attempt at making a roleplay game-mode both fun and rewarding. You will learn how through I plan to do so through my list of features below. [B]Features:[/B] -[U]Fully functional leveling system[/U] As a player of this game-mode, you will receive experience based on your actions in everyday life. These actions can yield rewards allowing an even more fun experience. -[U]Door owning system[/U] You may want to roleplay as a business owner. That is no problem on this game-mode. With our door owning system, you can buy your own building to start your business and set up shop! -[U]Currency system[/U] Need to buy some food? Virtual anniversary coming up? Well in this game-mode we have money that pays based on your job choice. You can also join a raffle for a chance to win big! It even intertwines with the level up system! Better hurry up. Your wife is going to get pissed! -[U]A limitless possibility of lives[/U] From a poor farmer to a secretly rich hobo. You can be a limitless number of people! [B]That Being Said:[/B] Sound good? I don't even need to ask! Look at those features. As one might expect, having some help is always nice. If anybody is willing to provide feedback or suggest ideas, that would be great! Are you a coder? I'd love to have your help! As this game-mode progresses, I will pick up to 25 volunteers to beta-test this fantastic piece of art I call my game-mode. Be sure to keep yourself updated if you want to play! [/QUOTE] Now that wasn't so hard, was it?
sounds exactly like dark RP
[QUOTE=eligrand1;36585974] now you will say "holy shit that going to be a long ass time to code!" but i don't want anything crappy, like my maps! o.o[/QUOTE] Not really, oh and to be honest even if you finish this gamemode, nobody is going to grind 150,000 XP to be able to buy hats, thats what... 7,500 minutes on the server (125 Hours) or 1500 zombies killed. Yea, goodluck with that one.
[QUOTE=Cruma;36588149]My favorite type of threads are the one's with a wall of text of "content."[/QUOTE] Can you check your PMs please dude!
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