• (W.I.P) Vrej & Angrypepper's SNPC projects
    35 replies, posted
So, as you can probably tell, vrej is an SNPC creator and a year ago (or so) i quit SNPC making for a period of time... I had decided that life was pretty boring, so i decided around march to recreate some old SNPCs and make new ones in the process, so vrej and i began to work together to create a variety of new SNPCs. These new SNPCs consist of: Dark messiah SNPCs. V.1: Spider monster (big ass spider) | Facehugger (not from alien, this one flies and electrocutes the shit out of you) | Giant worm (i don't think you heard me correctly... i said, I SAID, GIANT! See the images, i am not kidding) Alien swarm SNPCs. V.1.3: Drone (Classic, made by me previously but sucked balls) | Boomer (Ditto) | Shieldbug (Ditto) Insect infestation SNPCs. V.1.2: Ant queen (A large ant queen which takes the damage decals of an antlion, not ragdolled for some reason... but none of them are FFS) | Ant larva (looks like a salt lick shaped like a penis...) | Termite queen (Another large queen insect which in the next version will summon upon it's defence, a bunch of termite warriors) | Termite larva *DISCONTINUED* Half-Life 2 Beta SNPCs. V.2: Combine guard (Soon to fire it's warp cannon, we have not yet implemented this) | Combine cremator (Not yet firing it's immolator, you decide whether it uses crematory beams (green lasers) or fire) | Crab synth (Not yet able to use it's gatling gun, may add a laser function too!) *We will need assistance implementing sounds/ai, so if you can throw a few tips, we would'nt mind crediting you too!* Okay, down to the images! The giant worm - (I told you he was big) [IMG]http://i1086.photobucket.com/albums/j444/angrypeppermushroom/gm_atomic0001-1.jpg[/IMG] Crab synth, combine guard and cremator. [IMG]http://i1086.photobucket.com/albums/j444/angrypeppermushroom/gm_atomic0002.jpg[/IMG] Termite queen and discontinued larva. [IMG]http://i1086.photobucket.com/albums/j444/angrypeppermushroom/gm_atomic0004.jpg[/IMG] Ant queen and larva. [IMG]http://i1086.photobucket.com/albums/j444/angrypeppermushroom/gm_atomic0005.jpg[/IMG] Giant spider. [IMG]http://i1086.photobucket.com/albums/j444/angrypeppermushroom/gm_atomic0007.jpg[/IMG] The facehuggers. [IMG]http://i1086.photobucket.com/albums/j444/angrypeppermushroom/gm_atomic0003.jpg[/IMG] Alien drone, boomer and shieldbug. [IMG]http://i1086.photobucket.com/albums/j444/angrypeppermushroom/gm_atomic0006.jpg[/IMG] And those were the images... Here is a list of shit we will add/change after the first release. __________________________________________________ __ Dark messiah [V.2]: To add: Large spider (Cat size) | Zombie (Exhales poisonous breath which can be counter-acted by an antidote bottle) | Paokai (That eyeless dragon which dan already made but i am remaking because i am a persistant bastard) Alien swarm [V.1.4]: To add: Buzzer (That flying hand thingy with the green eyes and the wings that don't quite look like wings :P) | Parasite (GGGGHHHH I HATE THESE THINGS - if you have'nt played Alien swarm or TF2 yet then you will not know what this is) Insect infestation [V.1.3]: To add: Termite warrior (Without the mandibles and legs, it looks... somewhat odd) | Ant warrior (Looks like a regular ant.. just much bigger) || To change: Spider monster (now releases baby spiders to beat the fuck out of you) __________________________________________________ __ Packs to add: SiN Episodes: Emergence SNPCs (When we find the models, i tried to acquire the models using GCFScape but it turns out, some source files are corrupted... so fuck knows what now...) So that's about it... (It's also worth noting that none of these SNPCs have full ai yet, we are building on that) Youtube videos will be up when the SNPCs have reached a specific state. Remember: *We will need assistance implementing sounds/ai, so if you can throw a few tips, we would'nt mind crediting you too!* __________________________________________________ __________________________________________________ ________ Okay, Vrej has uploaded a video showing the SNPCs, remember, they are mindless at the moment, so they will walk around and play idle animations. [video=youtube;zWR59e0oVAw]http://www.youtube.com/watch?v=zWR59e0oVAw[/video] THE DRONES IN THE VIDEO DIFFER FROM THAT OF THE ONES WE ARE CURRENTLY CREATING. And now finally for the NPC factfiles. [video=youtube;4nxIeL3EMeI]http://www.youtube.com/watch?v=4nxIeL3EMeI[/video] __________________________________________________ __________________________________________________ ______________ If you want the dark messiah thread by vrej, [url]http://www.facepunch.com/showthread.php?t=1207495[/url] there's the link... If you like this, join angrypepper gaming [url]http://w11.zetaboards.com/angrypepper_gaming/index[/url] __________________________________________________ __________________________________________________ ______________ 27/08/2012| __________ I will be adding a fullsize godzilla SNPC if the animation goes according to plan... godzilla will have it's own theme. __________
Looks nice. Looking forward to videos and a release.
[QUOTE=Deprehensio;37378270]Looks nice. Looking forward to videos and a release.[/QUOTE] The closest that can possibly be made of a video at the moment is a table (if you like) of different SNPC names, their images and abilities... but soon after we've implemented acid spit and toxic breath capabilities, we will make vids...
Awesome, Would be neat to know what these can do though. You can guess for the most part but still. Some people are just plain stupid. (No offense)
[QUOTE=Pigbear;37378746]Awesome, Would be neat to know what these can do though. You can guess for the most part but still. Some people are just plain stupid. (No offense)[/QUOTE] As stated in my last reply, i will probably be uploading an information video in time... and thanks.
:D Also, Please tell me that worm digs, That would be AWESOMAZING. Nowhere is safe except the sky >:D
We are working on it! =)[QUOTE=Pigbear;37378934]:D Also, Please tell me that worm digs, That would be AWESOMAZING. Nowhere is safe except the sky >:D[/QUOTE]
Thank you, I want to see these as soon as possible. edit: I mean videos.
I already made a sneak peak video ;)[QUOTE=Pigbear;37379211]Thank you, I want to see these as soon as possible. edit: I mean videos.[/QUOTE]
Link?
Okay, but just to let you know the Alien Swarm SNPCs that are in the video are my old Alien Swarm SNPCs not the ones we are talking about in this thread. also the sneak peak is at the last par t of the video. Link: [url]http://www.youtube.com/watch?v=zWR59e0oVAw[/url] [QUOTE=Pigbear;37379339]Link?[/QUOTE]
Leeroy's Bullet time =D Anyway I had a model idea for the SNPC thing I had asked for earlier, The HL2 Full body charple.
Ya I do not think We will work on that right now... Sorry[QUOTE=Pigbear;37380444]Leeroy's Bullet time =D Anyway I had a model idea for the SNPC thing I had asked for earlier, The HL2 Full body charple.[/QUOTE]
[QUOTE=Pigbear;37380444]Leeroy's Bullet time =D Anyway I had a model idea for the SNPC thing I had asked for earlier, The HL2 Full body charple.[/QUOTE] Unless somebody can animate it... it's hopeless, and even if it does become animated, we'd have to go through the trouble of hexing it so it does'nt somehow fuck up the charple model anyway... There is now a factfile video ____________________________________________________________________________________________________________________________ [quote][code]Entity:SetModelScale( Vector scale ) for _, ply in pairs(player.GetAll()) do ply:SetModelScale(Vector(500.000, 250.000, 600.000)) end [/code] This was a hitbox based around an entire model... i'm currently working on a pack of SNPCs with vrej (DPC) and i tried to create a hitbox over the model of a giant spider... At the moment, i have calculated the height, width and lengh of the spider model and have placed into the model collision range. I have tested out the SNPC afterwards, but it seems to have failed, it won't spawn which can only mean that we have done something wrong with the added code... I know having a single hitbox around one SNPC sounds a little lazy, but it's in beta so that is'nt such a problem at the moment... If you can tell me exactly what we've done wrong, it'd be appreciated![/quote] I posted a topic on the LUA coding forum and did'nt get a reply... Basically, i cannot add a hitbox, it seems that it's just ineffective...
Hmm, you guys take requests, right? If you do, you can probably do some sort of SNPC that resembles SCP-173 [url]http://www.scp-wiki.net/scp-173[/url] If not, I have a question then. Is it possible to have a human SNPC that can aim various types of guns without mush errors or so?
[QUOTE=Blitzoreo;37381121]Hmm, you guys take requests, right? If you do, you can probably do some sort of SNPC that resembles SCP-173 [url]http://www.scp-wiki.net/scp-173[/url][/QUOTE] Somebody has already made both the SCP-173 and 106 for gmod... 106 is in the gm13 workshop, 173 is in the gmod toybox. [QUOTE]If not, I have a question then. Is it possible to have a human SNPC that can aim various types of guns without mush errors or so?[/QUOTE] There's a load of guidance pages on the maurits.tv gmod wiki... [quote]AddCSLuaFile( "cl_init.lua" ) AddCSLuaFile( "shared.lua" ) include('shared.lua') local schdChase = ai_schedule.New( "AIFighter Chase" ) //creates the schedule used for this npc // Run away randomly (first objective in task) schdChase:EngTask( "TASK_GET_PATH_TO_RANDOM_NODE", 128 ) schdChase:EngTask( "TASK_RUN_PATH", 0 ) schdChase:EngTask( "TASK_WAIT_FOR_MOVEMENT", 0 ) schdChase:AddTask( "PlaySequence", { Name = "cheer1", Speed = 1 } ) // Find an enemy and run to it (second objectives in task) schdChase:AddTask( "FindEnemy", { Class = "player", Radius = 2000 } ) schdChase:EngTask( "TASK_GET_PATH_TO_RANGE_ENEMY_LKP_LOS", 0 ) schdChase:EngTask( "TASK_RUN_PATH", 0 ) schdChase:EngTask( "TASK_WAIT_FOR_MOVEMENT", 0 ) // Shoot it (third objective in task) schdChase:EngTask( "TASK_STOP_MOVING", 0 ) schdChase:EngTask( "TASK_FACE_ENEMY", 0 ) schdChase:EngTask( "TASK_ANNOUNCE_ATTACK", 0 ) schdChase:EngTask( "TASK_RANGE_ATTACK1", 0 ) schdChase:EngTask( "TASK_RELOAD", 0 ) //schedule is looped till you give it a different schedule [/quote] This one was extracted from [url]http://maurits.tv/data/garrysmod/wiki/wiki.garrysmod.com/indexde03.html[/url] I reccomend reading up on the task list... it could help
you are realy greate coders! but silverlan already did some of the snpcs you doing here.. but anyway,if you want to work toghether with a realy good coder,ask silverlan for help! i think he gonna accept it and help you! keep up the awesome work!
[QUOTE=DinosaurNathan;37382776]you are realy greate coders! but silverlan already did some of the snpcs you doing here.. but anyway,if you want to work toghether with a realy good coder,ask silverlan for help! i think he gonna accept it and help you! keep up the awesome work![/QUOTE] Umm... let's just say silverlan is'nt really "on our side" if you like... and i understand silverlan is making these SNPCs... but it just seems as if he's not going to release them, so i decided to take the liberty of creating our own version... and thanks for the support!
Like borat says: "ITZ NICE" AWESOME And in japan: " SUPER FUN HAPPY AWESOME MOD VREJ TIME"
LOL[QUOTE=Thunderman524;37407716]Like borat says: "ITZ NICE" AWESOME And in japan: " SUPER FUN HAPPY AWESOME MOD VREJ TIME"[/QUOTE]
[QUOTE=angrypepper;37377751]So, as you can probably tell, vrej is an SNPC creator and a year ago (or so) i quit SNPC making for a period of time... I had decided that life was pretty boring, so i decided around march to recreate some old SNPCs and make new ones in the process, so vrej and i began to work together to create a variety of new SNPCs. These new SNPCs consist of: Dark messiah SNPCs. V.1: Spider monster (big ass spider) | Facehugger (not from alien, this one flies and electrocutes the shit out of you) | Giant worm (i don't think you heard me correctly... i said, I SAID, GIANT! See the images, i am not kidding) Alien swarm SNPCs. V.1.3: Drone (Classic, made by me previously but sucked balls) | Boomer (Ditto) | Shieldbug (Ditto) Insect infestation SNPCs. V.1.2: Ant queen (A large ant queen which takes the damage decals of an antlion, not ragdolled for some reason... but none of them are FFS) | Ant larva (looks like a salt lick shaped like a penis...) | Termite queen (Another large queen insect which in the next version will summon upon it's defence, a bunch of termite warriors) | Termite larva *DISCONTINUED* Half-Life 2 Beta SNPCs. V.2: Combine guard (Soon to fire it's warp cannon, we have not yet implemented this) | Combine cremator (Not yet firing it's immolator, you decide whether it uses crematory beams (green lasers) or fire) | Crab synth (Not yet able to use it's gatling gun, may add a laser function too!) *We will need assistance implementing sounds/ai, so if you can throw a few tips, we would'nt mind crediting you too!* Okay, down to the images! The giant worm - (I told you he was big) [IMG]http://i1086.photobucket.com/albums/j444/angrypeppermushroom/gm_atomic0001-1.jpg[/IMG] Crab synth, combine guard and cremator. [IMG]http://i1086.photobucket.com/albums/j444/angrypeppermushroom/gm_atomic0002.jpg[/IMG] Termite queen and discontinued larva. [IMG]http://i1086.photobucket.com/albums/j444/angrypeppermushroom/gm_atomic0004.jpg[/IMG] Ant queen and larva. [IMG]http://i1086.photobucket.com/albums/j444/angrypeppermushroom/gm_atomic0005.jpg[/IMG] Giant spider. [IMG]http://i1086.photobucket.com/albums/j444/angrypeppermushroom/gm_atomic0007.jpg[/IMG] The facehuggers. [IMG]http://i1086.photobucket.com/albums/j444/angrypeppermushroom/gm_atomic0003.jpg[/IMG] Alien drone, boomer and shieldbug. [IMG]http://i1086.photobucket.com/albums/j444/angrypeppermushroom/gm_atomic0006.jpg[/IMG] And those were the images... Here is a list of shit we will add/change after the first release. __________________________________________________ __ Dark messiah [V.2]: To add: Large spider (Cat size) | Zombie (Exhales poisonous breath which can be counter-acted by an antidote bottle) | Paokai (That eyeless dragon which dan already made but i am remaking because i am a persistant bastard) Alien swarm [V.1.4]: To add: Buzzer (That flying hand thingy with the green eyes and the wings that don't quite look like wings :P) | Parasite (GGGGHHHH I HATE THESE THINGS - if you have'nt played Alien swarm or TF2 yet then you will not know what this is) Insect infestation [V.1.3]: To add: Termite warrior (Without the mandibles and legs, it looks... somewhat odd) | Ant warrior (Looks like a regular ant.. just much bigger) || To change: Spider monster (now releases baby spiders to beat the fuck out of you) __________________________________________________ __ Packs to add: SiN Episodes: Emergence SNPCs (When we find the models, i tried to acquire the models using GCFScape but it turns out, some source files are corrupted... so fuck knows what now...) So that's about it... (It's also worth noting that none of these SNPCs have full ai yet, we are building on that) Youtube videos will be up when the SNPCs have reached a specific state. Remember: *We will need assistance implementing sounds/ai, so if you can throw a few tips, we would'nt mind crediting you too!* __________________________________________________ __________________________________________________ ________ Okay, Vrej has uploaded a video showing the SNPCs, remember, they are mindless at the moment, so they will walk around and play idle animations. [video=youtube;zWR59e0oVAw]http://www.youtube.com/watch?v=zWR59e0oVAw[/video] THE DRONES IN THE VIDEO DIFFER FROM THAT OF THE ONES WE ARE CURRENTLY CREATING. And now finally for the NPC factfiles. [video=youtube;4nxIeL3EMeI]http://www.youtube.com/watch?v=4nxIeL3EMeI[/video] __________________________________________________________________________________________________________________ If you want the dark messiah thread by vrej, [url]http://www.facepunch.com/showthread.php?t=1207495[/url] there's the link... If you like this, join angrypepper gaming [url]http://w11.zetaboards.com/angrypepper_gaming/index[/url][/QUOTE] These are the Best things ive ever seen and for some of them i am one of the only poeple to own it as of now I APPROVE
[QUOTE]Combine cremator (Not yet firing it's immolator, you decide whether it uses crematory beams (green lasers) or fire)[/QUOTE] make your descision... the cremator can use fire or lasers...
Thanks! =D[QUOTE=mikecher;37407758]These are the Best things ive ever seen and for some of them i am one of the only poeple to own it as of now I APPROVE[/QUOTE]
I remember the insect infestation mod, I haven't played it in years.
Looks like you've improved. Anyway, the cremator should definitely use the immolator's beam instead of a flamethrower.
[QUOTE=Sergeant Stacker;37559022]Looks like you've improved. Anyway, the cremator should definitely use the immolator's beam instead of a flamethrower.[/QUOTE] Thanks for the opinion... that will go towards the cremator...
Ya that is true, We will see about it. [QUOTE=Sergeant Stacker;37559022]Looks like you've improved. Anyway, the cremator should definitely use the immolator's beam instead of a flamethrower.[/QUOTE]
ok just don't ask us for subs p.s. stop quoting things like that vrej, it isn't easy on the eyes
Dude like I said I only asked for little thing for the alien swarm SNPCs which you guys almost got me banned locked the thread. [QUOTE=Soup Nazi;37570193]ok just don't ask us for subs p.s. stop quoting things like that vrej, it isn't easy on the eyes[/QUOTE]
[QUOTE=vrej;37570218]Dude like I said I only asked for little thing for the alien swarm SNPCs which you guys almost got me banned locked the thread.[/QUOTE] Okay, this thread needs to stay clear of the bullshit in the last thread, let's put that aside and continue on the fact that we now have a new SNPC project, due to be complete sooner that the packs above, something BIG to keep you all occupied ;)
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