Hey Facepunch!
I've seen a lot of people looking for a working PCMod version.
Here it is: [url]http://steamcommunity.com/sharedfiles/filedetails/?id=258842949[/url]
Please Enjoy.
Here are things that do and don't work:
Basicly everything works.
Known Bugs:
(FIXED) - Props go purple when Wired.
(FIXED) - Printing will give you a lua error.
- Splitters will only use the first speaker you hook up.
Things i'm working on:
(ALPHA) - VGUI Screens on the Monitors
(ALPHA) - Programming IDE with Libraries
(BETA) - More networking abilities
[B]!NEW! Are you a server owner?[/B]
Add this file to lua/autorun to configure PCMod to your likings!
[url]https://mega.co.nz/#!wsYXhTaC!cF9MhFQiVip1gmiuOaz5ygPqaAw8MqanQVIHmgj0YcY[/url]
WARNING! This is experimental and [B][I][U]may[/U][/I][/B] break PCMod, if it does, report it here and remove the file.
!NEXT UPDATE! In the next update a server starter pack will be released.
[B]!NEXT UPDATE! Creating applications[/B]
To create your own programs, until now you could make a pcmod folder and use PCMod 2 for refference.
In the next update, you can create workshop addons / host addons on your server in the folder:
lua/pcapps/ssdevices - Your GUI
lua/pcapps/programs - Your Actual Program
lua/pcapps/sselemtents - In case you aren't satisfied with the default GUI elements
For all other problems:
[B][I]Have you tried turning it off and on again?[/I][/B]
Didn't have much time for the thread formatting, will fix it later!
Want to see it in action? Feel free to have a look on our RP Server: -----------------:------
BEFORE YOU POST: "oMfGzdksk u stole dis dis is not ur plugin zamg i'mma report you to PCMod"
I do not take full credits for PCMod, i can only hope to be a coder like the guys who made the original PCMod.
I just ported it over to GMod 13. All credits go to the people who made PCMod and CrazyScouter for the wiring tool i could not get to work.
You deserve money.
[QUOTE=riekelt;44781857]Hey Facepunch!
I've seen a lot of people looking for a working PCMod version.
Here it is: [url]http://steamcommunity.com/sharedfiles/filedetails/?id=258842949[/url]
Please Enjoy.
Here are things that do and don't work:
!!Working!!
Networking
PC Towers
Laptops
QuickType
Keyboard
Media Player
!!BROKEN!!
Printers
Didn't have much time for the thread formatting, will fix it later!
Want to see it in action? Feel free to have a look on our RP Server: 86.163.221.31:27015
BEFORE YOU POST: "oMfGzdksk u stole dis dis is not ur plugin zamg i'mma report you to PCMod"
I do not take full credits for PCMod, i can only hope to be a coder like the guys who made the original PCMod.
I just ported it over to GMod 13. All credits go to the people who made PCMod and CrazyScouter for the wiring tool i could not get to work.[/QUOTE]
If crazyscouter helped you I honestly don't know why he would since it was already ported and working and everything -_-
O_O
Really?
[QUOTE=BigBadWilly;44782727]If crazyscouter helped you I honestly don't know why he would since it was already ported and working and everything -_-[/QUOTE]
I never said he directly helped me. I just said that i took refference from his Wiring tool, since that was the one and only part i was having trouble with getting to work for GMod 13.
Also, at the time when i had the biggest part of it fixed up, i had no clue that there was already a ported version. I am in no way trying to compete with anyone here.
Now that i am typing... Update your addon! Just fixed the purple bug.
[QUOTE=riekelt;44782798]
"refference from his Wiring tool,"
i had no clue that there was already a ported version. I am in no way trying to compete with anyone here.
[/QUOTE]
If you toke refference from his wiring tool from pcmod 13 that is already ported then how did you not know there was an all ready ported one. O.o?
PS. Crazy I see you reading the thread, You better get on steam you bum bum
Nice work, I love PCMod.
Willy, does it really matter if it was already done? Perhaps he wanted the experience of doing it himself. Hell, people have been reinventing the wheel since the beginning of its creation just for the thrill of doing it themselves.
There was a guy that is hiring people for fixing pcmod on coderhire.You could earn money from it :(
But thanks for doing these i am planning to use this on my darkrp server
[QUOTE=Justtr;44787789]There was a guy that is hiring people for fixing pcmod on coderhire.You could earn money from it :(
But thanks for doing these i am planning to use this on my darkrp server[/QUOTE]
Yeah, but when i started porting it over it was from the start intended to be for everyone to use.
It actually saddens me when i see those: "Server Exclusive" or "Host Protected" Addons. Hell, i don't even want to think about PCMod 13 just laying there collecting dust on a abandoned empty server.
Круто
[QUOTE=Pizhik;44788558]Круто[/QUOTE]
Any Russian people here who can translate that for me? :P
[QUOTE=riekelt;44788560]Any Russian people here who can translate that for me? :P[/QUOTE]
-Snip- Idiotic
Direct input didn't work quite as expected. But hey, its a start.
[IMG]http://i.imgur.com/6TeMa1z.png[/IMG]
(Explaining: The Input now only inputs the hexadecimal from the key that is pressed.)
You have made my year. I missed PCmod almost as much as SB2
[PCMod 13] lua/entities/pc_monitor.lua:32: attempt to call method 'SetActive' (a nil value)
1. unknown - lua/entities/pc_monitor.lua:32
2. Spawn - [C]:-1
3. SpawnFunction - gamemodes/base/entities/entities/base_entity/init.lua:77
4. Spawn_SENT - gamemodes/sandbox/gamemode/commands.lua:619
5. unknown - gamemodes/sandbox/gamemode/commands.lua:686
6. unknown - lua/includes/modules/concommand.lua:69
It is a error as well.
gTerminal 2 will destroy this.
[sp]Good job porting it though, some decent memories.[/sp]
[QUOTE][PCMod 13] lua/entities/pc_monitor.lua:32: attempt to call method 'SetActive' (a nil value)
1. unknown - lua/entities/pc_monitor.lua:32
2. Spawn - [C]:-1
3. SpawnFunction - gamemodes/base/entities/entities/base_entity/init.lua:77
4. Spawn_SENT - gamemodes/sandbox/gamemode/commands.lua:619
5. unknown - gamemodes/sandbox/gamemode/commands.lua:686
6. unknown - lua/includes/modules/concommand.lua:69
It is a error as well.[/QUOTE]
It's not harmfull. This is known to happen when you remove your tower/laptop.
(To go around this unwire your monitor first and then remove it!)
[QUOTE]gTerminal 2 will destroy this.
Good job porting it though, some decent memories. [/QUOTE]
Hehe, we'll see about that when i get the new systems done :)
Although i think that gTerminal and PCMod are both completely different.
Also thanks!
Notice! I will NOT accept friend requests from people who i don't know.
I'm not tech support. I'm currently getting a Wiki up for everything you need to know.
For now:
Q: [PCMod 13] lua/entities/pc_monitor.lua:32: attempt to call method 'SetActive' (a nil value)
A: It's harmless. Unwire your stuff first before removing it if you dont want to see it.
Q: Can i have the source code?
A: I'm working on an in-game way to code programs.
Q: How do i chat?
A: [url]https://www.youtube.com/watch?v=YoXmfrXArYM[/url]
Q: Any tutorials on this?
A: Nope, but PCMod 2.0.4 are very accurate and i recommend that you use those!
[QUOTE=riekelt;44788560]Any Russian people here who can translate that for me? :P[/QUOTE]
Bit late, but "Круто" is slang, meaning cool, or something like that.
[QUOTE=DarklytheGreat;44798336]Bit late, but "Круто" is slang, meaning cool, or something like that.[/QUOTE]
Yeah, you're right.
"Круто" means cool or awesome.
Thanks
i only see an ERROR and i installed css and half life 2 :/
Dont forget to restart your game after you download the addon .
Also, You might want to add that you spawn it in with the tool, not the entity.
Wait... the entity got in with the latest update?! Well. This is embarrasing.
Also, thanks people!
[IMG]http://i.imgur.com/V70gtjW.png[/IMG]
Im pretty sure the entity one is the bo monitor from BM:S
I run a hl2rp server (Clockwork Framework) And we're currently dev testing it (Vanilla) for our server.
I'm currently at school but my admin is getting these errors from the server when trying to get it to work.
' [PCMod 13] lua/pcmod/sh_beam.lua:598: table index is nil
1. unknown - lua/pcmod/sh_beam.lua:598
2. CallHook - lua/pcmod/sh_beam.lua:293
3. func - lua/pcmod/sh_beam.lua:283
4. unknown - lua/includes/modules/net.lua:30'
Yes, this is the mod I have been looking for!
Thanks riekelt!
Good work, my code was really ugly back then (was still learning Lua at that point) so I realize this must have been quite the ordeal.
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