• Re-worked Combo-Fists
    11 replies, posted
Hey there! This is a completely re-worked Combo-Fists SWEP I made two years ago. This re-worked version has 10 combos instead of just 1! [release][b]Features: * Completely re-written from scratch. A new combo point indicator, which is compact and looks much better.[/b] * Keeping up with the left-right hand swinging lets you deal blows faster. * Good hit detection. * Fully compatible in both singleplayer and multiplayer. [b]* 11 Combos[/b]: L = Left hand combo points required R = Right hand combo points required Uppercut (L1 + R1): 150% damage dealt Three-Hander (L2 + R1 or L1 + R2): does three swift hits in a row upon activation each hit deals 130% damage (390% total) Swift Strikes (L2 + R2): upon activation increases swing speed by 40% for 5 seconds Charge (L3 + R3): upon activation, pushes the player forward does an uppercut that makes the hit entity fly upwards and away deals 350% damage Double left-hand damage (L3 + R1) Double right-hand damage (L1 + R3) Hand-Gun (L5 + R2): Deals 1000% damage Is basically the heavy's "Pow, haha!" taunt Quad left-hand damage (L5 + R1) Quad right-hand damage (L1 + R5) Dis-integrating Punch (L2 + R3): upon activaton, deals 600% dissolving damage Explosive Punches (L5 + R5): upon activation, grants the player 5 seconds of explosive punches each explosive punch deals 300% explosive damage + 100% melee damage (400% total) [b]Controls:[/b] PRIMARY ATTACK KEY - Swing your left hand SECONDARY ATTACK KEY - Swing your right hand RELOAD KEY - Activate a combo if possible Videos: [media]http://www.youtube.com/watch?v=JRONk2yTyGc[/media][/release] Download here: [url=http://www.garrysmod.org/downloads/?a=view&id=126627][img]http://www.garrysmod.org/img/?t=dll&id=126627[/img][/url]
Awsome Stuff [editline]16th September 2011[/editline] Also about you having The flashlight habit Everyone has it
Disintegrating punch, eh? :v:
[QUOTE=jakeabbott96;32318729]Disintegrating punch, eh? :v:[/QUOTE] Don't tell me I did a retarded typo or wrote a word that doesn't exist. D:
I remember these from while back, I disliked them back then, but this seems very nice. [editline]16th September 2011[/editline] Funny how you seem to know the whole level in the video
woo
[QUOTE=_NewBee;32322219]I remember these from while back, I disliked them back then, but this seems very nice. [editline]16th September 2011[/editline] Funny how you seem to know the whole level in the video[/QUOTE] Yeah, the combo-fists that I made 2 years ago were pretty damn bad. All they had was one combo, I think I planned more combos, but didn't know how to properly implement them. And yeah, I've used that ravenholm map for many videos so, yeah, I do know it pretty well. :v Edit: If you guys have any combo suggestions, post them here. Do not post suggestions like "falcon punch" or whatever, though. Edit 2: I've been wanting to create a Lua animation thing, and today I finally did it, here's a video of it. [media]http://www.youtube.com/watch?v=d4ezkqjxMMY[/media] The animation consists of 3 frames, the first two frames last 0.03 sec each and are played fast, while the last frame lasts one second.
Oh man, I completely forgot about this, here, let me release an update that was ready a week ago. [url=http://www.garrysmod.org/downloads/?a=view&id=125423][img]http://www.garrysmod.org/img/?t=dll&id=125423[/img][/url] 1.01: + Added in a new combo, Hand-Gun (L5 + R2): * Deals 1000% damage * Is basically the heavy's "Pow, haha!" taunt + Added in lag compensation + Dis-integrating Punch now also plays an AR2 altfire grenade/whatever hit sound /\ Changed Dis-integrating Punch'es required combo points. The new combination is L2 + R3 /\ Combos like Uppercut, Dis-integrating Punch now also emit hand swinging sounds
But adding falcon punch sound sounds like a good idea.
Sorry for the huge pump, but this is a vital update. [url=http://www.garrysmod.org/downloads/?a=view&id=126627][img]http://www.garrysmod.org/img/?t=dll&id=126627[/img][/url] I fucked up real bad with the lag compensation. So, here's version 1.02.
Lag compensation made more lag? :v:
[QUOTE=huntingrifle;33436810]Lag compensation made more lag? :v:[/QUOTE] Crashed dedicated servers. :v:
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