• TF2 buildings: Sentry, Dispenser and Teleporters + SWEPs
    236 replies, posted
[B][HIGHLIGHT]THIS IS DEAD, STOP BUMPING THE THREAD![/B][/HIGHLIGHT] Hey guys, this is actually part of my tf2 gamemode for gmod, but since a lot of people wanted the buildings, I decided to release them seperately. Anyways, I know that TF2 teleporters and a dispenser were already made, but I wanted to make them exactly like the tf2 ones. Well, anyways, here's [B]What's included:[/B] - Dispenser - Teleporter Entrance +Exit - Sentry - Wrench - Sapper - Build PDA - Destroy PDA - Building HUD - TF2 health items and resupply cabinet as extra [B]Media:[/B] [media]http://img238.imageshack.us/img238/4624/buildings1eo6.jpg[/media] [media]http://img393.imageshack.us/img393/2293/buildings2wz4.jpg[/media] [media]http://img78.imageshack.us/img78/7307/buildings3ki5.jpg[/media] [media]http://img136.imageshack.us/img136/8205/buildings4ca6.jpg[/media] [media]http://img388.imageshack.us/img388/5650/buildings5eg4.jpg[/media] [media]http://img79.imageshack.us/img79/6877/buildings6dr9.jpg[/media] [media]http://img79.imageshack.us/img79/8275/buildings7hq5.jpg[/media] [media]http://img359.imageshack.us/img359/917/buildings8za7.jpg[/media] Part of the HUD in these screenshots are [B]not[/B] included in this download! It's part of my gamemode. Don't ask for it! [B]Bugs:[/B] - The dispenser doesn't have a display. I just couldn't find it anywhere, if someone knows where to find it, please tell me. - Huds don't work for anyone who runs his game on a resolution lower than 1024 x 768 (They work best on 1600 x 1200) - Wrench code is a bit messy, there could be some errors with it - If you have the build/destroy pda out, and press one of the number-keys to build a building and you have bound one of these keys to something, it will be executed. There could be some other problems. If you find any other bugs, please let me know of them. [B]Note:[/B] - The building HUD will only show up if you build a building using the build PDA, or if you create a teleporter in the sent menu. - You can only have one teleporter at a time, not matter what. - There's a forge game data file for mappers included. [B]Credits:[/B] - Jinto: Made the code for the custom ammunition types, which I used for the metal ammo [B]Download:[/B] [url=http://www.gmmod.com/file.php?id=204779][img]http://www.gmmod.com/preview.php?id=204779[/img][/url] [url=http://www.garrysmod.org/downloads/?a=view&id=51360][img]http://www.garrysmod.org/img/?t=dll&id=51360[/img][/url] [URL=http://files.filefront.com/Team+Fortress+buildingsrar/;11733695;/fileinfo.html][IMG]http://static3.filefront.com/ffv6/graphics/b_download_still.gif[/IMG][/URL] - Have fun!
Awesome! I could use that for a "Meet the Sentry" sequel! Thanks dude!
Awesome, nice job :).
This is great! Thanks alot! Is it possible to build more than one sentry?
Superb. How'd you get the firing animations to work with aiming?
Holy crap do they actually work? Do you have a video?
You could SERIOUSLY Work at valve, Because it looks like you just took gm_construct to the tf2 maps folder!
kickass
[QUOTE=Gaz-1]This is great! Thanks alot! Is it possible to build more than one sentry?[/QUOTE] Not if you use the build pda. You can spawn more than one through the NPC tab, but if you do that, the sentry HUD won't show up. [QUOTE=mahalis]Superb. How'd you get the firing animations to work with aiming?[/QUOTE] Simple, the firing animations are gestures. Gestures are very flexible, it's no problem to use pose parameters and gestures at the same time. It's even possible to use several gestures at once, which I needed to do for the sentry too. To play a gesture, you have to use Entity:RestartGesture(ACT_*). [QUOTE=.miniman.]Holy crap do they actually work? Do you have a video?[/QUOTE] Nope. My video editing programs don't like videos recorded with fraps. And the source recorder doesn't want to work for me. :( [QUOTE=Joakim Lindb]You could SERIOUSLY Work at valve, Because it looks like you just took gm_construct to the tf2 maps folder![/QUOTE] Thanks. :)
HOYL FCUK! This is.. awesome.. Are you going to release the gamemode sooner or later as well?
Oh god this is awesome! :dance: I'm so downloading this. Also can it fire other players on the server? Or do you have to modificate something?
[QUOTE=Teh Marl] Are you going to release the gamemode sooner or later as well?[/QUOTE] Gamemode is still in an early beta-state. [QUOTE=Nixux86] Also can it fire other players on the server? Or do you have to modificate something?[/QUOTE] Nope. Only works if the player's on a different team in my TF2 gamemode. Well, you can still use the ent_fire command to change the sentry's relationships, but you need sv_cheats for that: [CODE] ent_fire obj_sentrygun setrelationship "!player D_HT 100" [/CODE]
START FASTER, GMOD. FASTER!!!
[QUOTE=Silverlan] Nope. Only works if the player's on a different team in my TF2 gamemode. Well, you can still use the ent_fire command to change the sentry's relationships, but you need sv_cheats for that: [CODE] ent_fire obj_sentrygun setrelationship "!player D_HT 100" [/CODE][/QUOTE] aaw.. :C Oh well. It's still awesome though. I'll be looking forward for your TF2 gamemode.
It's just Awesome !
The only big bug I'm noticing is that the sentry can't aim downwards (zombie upper body). It's pretty fucking awesome otherwise.
Awesome can't wait for the rest.
Woah, this is awesome, nice job. If you hit the zombies with your wrench, then cut in half, its awesome :4chan:
Finally someone made this, nice.
That looks somewhat fake to me... I'm gonna try and see how it is
[QUOTE=nubcakez]That looks somewhat fake to me... I'm gonna try and see how it is[/QUOTE] Silverlan never does fake stuff. He's just that good. ;D
Great job.
When i tries to build a sentry, it builds a tele entrance instead
Could we please get a video? If it's real, fantastic work, this is a true achievement :).
Man, I'll have to try these out when I get home from school. I want to see how you made the teleporters "more like TF2". :3:
I might make a video but someone will probaly beet me to it.
[QUOTE=nubcakez]That looks somewhat fake to me... I'm gonna try and see how it is[/QUOTE] How does this look fake to you? :raise: [QUOTE=Occlusion]Could we please get a video? If it's real, fantastic work, this is a true achievement :).[/QUOTE] [QUOTE=Silverlan] Nope. My video editing programs don't like videos recorded with fraps. And the source recorder doesn't want to work for me. :([/QUOTE]
It isn't fake, it's superb, albeit a little glitchy. It doesn't seem to like widescreen resoloutions, so it looks a bit squiffy. The sentries are also INCREDIBLY weak, as in it takes a few shots to kill a kleiner, when it takes one pistol shot. The sentries also seem very inaccurate, so it's quite hard to hit things in mass numbers. Still an amazing feat though, i didn't think this was possible :). Thanks.
~SNIP~
[QUOTE=Silverlan]How does this look fake to you? :raise:[/QUOTE] When i saw this on garrysmod.org i also thought it was fake, i think it is because of the hud, it makes you think you took a picture on gm_construct in TF2.
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