[B]General:[/B]
This gamemode customized by me from the original Half-Life 2 Campaign.
I will do my best to make it better and bring it back from the dead.
I hope you will enjoy it.
[B]To Choose a Map in Lobby simply destroy the door with a crowbar or any weapon you have.[/B]
[URL="http://steamcommunity.com/groups/iceman-hl2c"]Half-Life 2 Campaign Steam Group[/URL]
[URL="https://trello.com/b/nOtuW8eP"]Follow News Here[/URL]
[URL="https://github.com/kem008/hl2c-Server-bug-tracker/issues"]Report bugs here on Github[/URL]
[URL="http://steamcommunity.com/groups/iceman-hl2c/discussions/0/458607518213341522/"]Report Bugs on Steam Group if you dont have github account[/URL]
[B]Chat Commands:[/B]
- !lobby (Vote for lobby)
- !restart ( Vote for Restart the current map )
- !nextmap ( Vote for next map )
- !stat ( Show your current xp, xp left for next level and your current level )
- !join ( Open up the Server's Steam Group )
- !goto ( !goto should use as !goto PLAYERNAME doesnt need to type the full name of the player )
- !top5 ( Show the top 5 players on the server )
- !stat ( Show your statistic from the gamemode what you achieved. Include achievements and vortexes and later a lot of other things. )
[B]F1[/B] Open up Help Menu currently has old options which will be removed.
[B]F2[/B] Upgrade Menu currently has Level Reward list, Buyable weapons and Model Chooser.
[B]Server Running:[/B]
I have 2 servers: standalone as 24 hour and a beta server..
Type in chat !content download the collection. Other files automatically downloaded from FAST DL server when you join.
[B]Content Available:[/B]
[B]Lobby[/B]
- Added a lobby map to choose which map you really want to play.
- A lot of custom maps added.
- Hl2 Doors open.
- Ep2 Doors open.
- Ep1 Doors open.
[B]Half-Life 2 [/B]
- Everything is working fine
- Vortexes Added
- Added Achivements
[B]Half-Life 2 Episode One [/B]
- Render problem in ep1_c17_05.
- Vortexes Added
- Added Achivements
[B]Half-Life 2 Episode Two [/B]
- 2 maps blocked due to animation bugs and missing advisor.
- When need to kill the Helicopter you will get a custom weapon.
- Sometimes Alyx is stop scripting.
- Addon fixed Antlion Guardian animation and skin.
- Vortexes Added
- Added Achivements
[B]Other HL2 mods[/B]
- Added Oc, Synergy, Metastasis, HL2dm.
[B]Planning:[/B]
- Will add more Campaign and custom maps.
- Function for models and hats and other stuff.
- Abbilities, skills later.
- Team function like players can band together in a team and can see each other through the wall if they want it.
- More vortexes and more achievements.
[B]Server has mounted Half - Life 2, Episode One, and Episode Two[/B]
[B]Connect IP:[/B] 80.188.186.245:27019
Awesome. I will check it out soon.
Is it like the gamemode that leiftiger coded?
I couldnt get the LeifTiger coded version but I am trying to.
I added Combine Sniper soon I will add Alyx Gun.
Edited:
Server has shutted down. 6 hours later it will up again.
Next Week update comes. May be I can fix !player problem.
It seems like you are trying something where I've been working several months on. There is so much detail on the campaign that makes it awful to play.
So I'm curious to what extend you have changed the campaign to get a good gameplay out of it.
I'm not just focusing on the campaign. I want to make it playable in hl2dm coop maps and more.
Rewards will be available for players who played so much on the server. But I will disable the rewards or nerf them if they are too op.
Some weapons from the shop will be disabled in some maps.
This is really sweet. You should definitely look into support Obsidian Conflict maps, like oc_harvest, and oc_starship_troopers.
Obsidian conflict is using a different trigger called trigger_once_oc it does the similar effect like trigger_once and there is an other entity called game_countdown_timer (not sure about the name). But I will try to fix it.
[QUOTE]Next update comes today more coop maps will be added and I will open hl2 maps[/QUOTE]
It will be released in this week but most of the functions wont be available until March Gmod Update
For the Next Update some news:
[IMG]http://i.imgur.com/dLd8O5s.jpg?1[/IMG] [IMG]http://i.imgur.com/LQvinhr.jpg?1[/IMG]
What's that green bar that can't be read?
[QUOTE=RonanZer0;49801257]What's that green bar that can't be read?[/QUOTE]
When I talked to him on Steam, he said that it's a health indicator that shows how much health the NPC has. The text on the bar says "npc_antlionguard".
[QUOTE=RonanZer0;49801257]What's that green bar that can't be read?[/QUOTE]
Sorry I modified the image size and it caused that, because it was too big.
Its a hp bar for special npcs like: antlionguard, combinegunship, dropship, helicopter, strider, hunter.
Edited:
I have good news about the point system. I remade it and it gives you xp on each damage you done to the npc.
Only special npcsare using this system like: helicopter, gunship, dropship, antlionguard, cremator, assassin, sniper, barnacle, turrets...
But the big news is the new achievement system. It will be available in the future not on the next patch. Achievements will work like the original in hl2 and you can check your achievement by type in chat !stat and it will open a window which will has 2 tabs Stat and Achievements.
Stat tab:
- your xp
- your level
- your name
- avatar image????
Achievement tab:
- list achievements
- dark colored lock ach
- light colored unlocked ach
Colors not sure -.-
[QUOTE=kem008;49804437]Sorry I modified the image size and it caused that, because it was too big.
Its a hp bar for special npcs like: antlionguard, combinegunship, dropship, helicopter, strider, hunter.
Edited:
I have good news about the point system. I remade it and it gives you xp on each damage you done to the npc.
Only special npcsare using this system like: helicopter, gunship, dropship, antlionguard, cremator, assassin, sniper, barnacle, turrets...
But the big news is the new achievement system. It will be available in the future not on the next patch. Achievements will work like the original in hl2 and you can check your achievement by type in chat !stat and it will open a window which will has 2 tabs Stat and Achievements.
Stat tab:
- your xp
- your level
- your name
- avatar image????
Achievement tab:
- list achievements
- dark colored lock ach
- light colored unlocked ach
Colors not sure -.-[/QUOTE]
Nice to see more features coming up.
I am going to add new weapon rewards and making pulse weapons a bit harder to get and fixed max ammo for specials weapons now they got a fix max count and using custom ammo.
Edited:
Okay I have recreated the logic_achievement now I need to add tables to save data when an achievement earned and only gives achievement to Alive Players and Dead Players on the server.
Soon I will add an achievement list to the stat window/achievement tab.
Some achievements will need a trick to get them.
Like lamda caches each cache got an id so if u get all it will unlock an achievement and I will count the numbers on the achievement tab.
Added new entity to the game [CODE]point_viewcontrol[/CODE]
Fixed problems with the enable input ( Enable )
It can get all players who alive or dead on the server and set their view to the point entity.
Soon I will create a loop function for certain maps but I should use to fix game start problem in ep1_citadel_00, d1_trainstation_01, ...
Edited:
Update March 2nd 2016 released.
So much new stuffs added.
Read about them by clicking the link below.
[URL="http://steamcommunity.com/groups/iceman-hl2c/discussions/0/412448158166963336/"]http://steamcommunity.com/groups/iceman-hl2c/discussions/0/412448158166963336/[/URL]
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