• Very Basic TDM [Gamemode]
    13 replies, posted
This gamemode is from a skelton gamemode, and was a very basic Team Deathmatch. Now it's quite complex, and more interesting come check it out! I only kept the name "Very Basic" as more of an inside joke. I haven't posted this on facepunch yet, because I didn't think it was ready all the way, as I was using workshop as my open beta testers, though after a year in creation, it's ready. The difference between this gamemode and other death match gamemodes can only be described in a few paragraphs: [b]When I created this gamemode, it was only really to test my skills, and see how far I could get till I was like, "that's nice and interesting". Well now it's come to the point that I have gotten to that point on saying it's nice and all, meaning that I can continue to update this gamemode and make it better, and worth wild for everyone. Best part is that I take suggestions to the heart, and I really try to implement most suggestions (as long as it makes sense, and it can be used for everyone).[/b] This now is a project and with most successful projects, there is a team to go with it to accept the challenges as a team. My team is prepared to take all challenges head first, as this is there first gamemode (as well as myself). Though, My team and I plan to re-write the entire code sometime in December to make it more user friendly like other great gamemode that we all know and love. So people can add teams much easier, and make it so it's fully customizable. Now your part in all of this is simple. To play the gamemode, and give suggestions if needed, and report issues, glitches if needed. I plan to make this bigger over time. [/b] ** The workshop page will get updated faster than the facepunch page will, so I recommend you go here. Workshop page [url=http://steamcommunity.com/sharedfiles/filedetails/?id=116777393]-> HERE <-[/url] ** The SVN Link for this gamemode can be found [url=http://vbtdm.googlecode.com/svn/trunk/vbtdm]-> HERE <-[/url] ** NEW OFFICIAL GROUP FOR THIS GAMODE: [url=http://steamcommunity.com/groups/VBTDM]-> Click Here and Join the Fun < -[/url] ** [B]This video shows a good demonstration of the gamemode.[/B] [video=youtube;g_sXJk2t-2w]http://www.youtube.com/watch?v=g_sXJk2t-2w[/video] [B]While this video shows gameplay of the gamemode.[/B] [video=youtube;LbS4MlSBaBU]http://www.youtube.com/watch?v=LbS4MlSBaBU[/video] [b]Commands:[/b] Type !teams or press F2 to begin the magic of the gamemode! Rest of the commands can be seen in the commands tab within playing in the gamemode. [b]Changelogs:[/b] [code] Changelog: 1.0.0 Alpha - 1/30/12 - Created the Gamemode "Very Basic Team Deathmatch". - Added !teams so you can pick a team to be on. Changelog: 1.0.1 Alpha - 1/30/12 - Added Utime to the gamemode, and edited to fit to the gamemodes liking - Updated a few lines so the script runs "better" Changelog: 1.0.2 Alpha - 1/30/12 - Updated the .timer for utime so it worked more smoothly - Added Very Basic Team Deathmatch in the single player gamemode chooser - Added a picture for the Very Basic Team Deathmatch - Added chat prints so if someone that doesn't know what do, ends up reading the chat screen. They will know they have to type !teams for anything to happen. Changelog: 1.0.3 Alpha - 1/31/12 - Updated it so when you change teams, it doesn't kill you. - Updated the name from Very Basic Deathmatch to Very Basic Team Deathmatch - Updated it so when you switch to Team: Police you get Civil Protection model. - Updated it so when you switch to Team: Criminal you get Leet model. (model from CS:S. You don't need CS:S to play this gamemode though) - Updated it so when anyone first joins the server, it sets your model to a Civialian model - Updated it so when anyone first joins the server, your automatically godded until you switch teams using !teams - Updated the derma to be able to move with your cursor Changelog: 1.0.4 Alpha 1/1/13 - Updated the menu of for !teams - Removed the ability to move the menu with your cursor. - Added tabs - Added To-Do-List tab so people who don't read the todolist on here can see it on the gamemode itself. - Added Special Thanks tab so all my little helpers can be a part of this gamemode in a way <3 - Added a table that have the following variables: Name, TeamNumber, Kills, Deaths - Added Team Admin Changelog: 1.0.5 Alpha - 1/2/13 - Updated the table list from Name, TeamNumber, Kills, Deaths -> Name, Team, Kills, Deaths - Added the ability to use voice chat - Added team scoring (This is buggy, and currently not working very well. I'll get it fixed soon enough.) - Updated all the files and folder, so the code is more clear to myself, and other developers. Changelog: 1.0.6 Alpha - 1/5/13 - Added Hit Markers, made by Nate - [url=http://steamcommunity.com/sharedfiles/filedetails/?id=110871780]> Click Here for his Addon <[/url] Changelog: 1.0.7 Alpha - 1/13/13 - Removed "maps" "^gm_" from the gamemode.txt so you can still see sanbox maps. - Added Aegis as a Co Developer of this gamemode. Changelog: 1.0.8 Alpha - 1/14/13 - [strike]Temporarily[/strike] Removed utime. [strike]till bugs have been fixed[/strike] Changelog: 1.0.9 Alpha - 1/15/13 - Added a new tab called "extras" - Added the ability to activate/deactivate friendly fire. (kinda glitchy) - Added the ability to toggle Hitmarkers in tab Extra - Added the ability to press F2 to open the menu, instead of saying !teams. - Updated all the folders so there much more sexier ;p - Added the specific prefix to all VBTDM maps, "vbtdm_", you don't have to only use vbtdm maps though, you can use gm_ and rp_ - Added a map for the gamemode, vbtdm_boxxy - Added the ability to have more fun :p Changelog: 1.1.0 Beta (yay!) - 1/16/13 - Created a new scoreboard, and it's epic! Changelog: 1.1.1 Beta - 1/21/13 - Updated scoreboard colours. - Updated Friendly Fire buttons so they are less glitchy - Added a custom made HUD made by Aegis - Removed Police and Criminal Team - Added Blue, Red, Green, Cyan, Purple, and Orange Team - Added the ability to create bots (to remove them, restart the server or singleplayer) - Added it so the Teams menu comes up at every time you join the server - Added a first time join menu song thing Changelog: 1.1.2 Beta - 1/28/13 - Updated the HUD a little more to make it better - Added the Admin Team button - Added the physgun as a weapon to the Admin team. - Added something else, but I can't remember what I did... oh well. Changelog: 1.1.3 Beta - 2/21/13 - Added teamscoring in the HUD - Updated the HUD to make it sexier and much better - Updated the !teams menu tab from buttons to a list! Changelog: 1.1.4 Official Release - Every version after this will be considered "builds" - 2/24/13 - Added camera's to guest for any which reason they would want to use it instead of playing - Added ammo drops so when a player dies the ammo of the weapon they had will drop - Added the ability to reset all scores (Admin only) - Added the ability to start with armor for all teams (admin only) [default is on] Changelog: 1.1.5 Official Release - 4/10/13 - Removed Ammo Drop (I hate how they turned out tbh :( ) Changelog: 1.1.6 Official Release - 4/18/13 - Added set spawns for teams - Added score limit goal - Added file keeping, so when you make changes to goal, armor, or friendly fire it saves it so you don't have to deal with it every time the server restarts - Updated weapon system, now it's a little easier to make weapons - New Commands Added: !setspawn TEAM_NAME TEAM_SPAWN_ID !removespawn TEAM_NAME TEAM_SPAWN_ID !reloadspawn Changelog: 1.1.7 Official Release - 4/27/13 - Added leaderboards, type !lbs or !leaderbaords to see the stats - Added rank, type !rank to see what rank you are in the leaderbaords - Removed Color Teams, and added US-Army, and Wehrmacht - Added ReadMe file in the gamemode folder Changelog: 1.1.8 Official Release - 5/5/13 - Fixed some minor bugs causing some players to start out with godmode still Changelog: 1.1.9 Official Release - **/**/** - A spacer, nothing was really updated. Ch
Looking good! You [I]need[/I] to post an updated video though! I like the use of Derma!
In my opinion the HUD seems kinnda bulky and unnecessarily big.
[QUOTE=kklouzal23;41863462]Looking good! You [I]need[/I] to post an updated video though! I like the use of Derma![/QUOTE] Thanks for your replys. I actually made an update video today, and I'll swap it out sooner or later for when I think it's ready. [QUOTE=smithy285;41863635]In my opinion the HUD seems kinnda bulky and unnecessarily big.[/QUOTE] You're not the only person who has told me about the HUD. I'll contact my team about the HUD, and see what they can do. I'm not the HUD creator, I really can't help that much about it, sorry. :( [editline]16th August 2013[/editline] The VBTDM team has come up with a better design that might suit more players. Please tell me what you think. [IMG]http://cloud-2.steampowered.com/ugc/882990709095285233/A40EBC185D1E7C560ACE999579AEE4F36B4FFBC4/[/IMG]
That looks alot better. Nice work!
If you have any questions, please feel free to ask them, or ask me on steam if you chose to add me. If you have suggestions, please tell me as I'm willing to take them or any of them into consideration. Thanks -Justin
Seems like a less advanced Stronghold, except this is free. I like.
I wasn't able to create a bot for some reason. Though when this is a little more updated I'll consider starting a server with this game mode.
Maybe use something like a dropbox link for the changelog so that it doesn't take up much space in OP, and maybe put the newer versions at the top of the changelog too. Just for accessibility's sake. Anyway, interesting gamemode. Simple but still looks fun.
[QUOTE=t h e;41878641]Maybe use something like a dropbox link for the changelog so that it doesn't take up much space in OP, and maybe put the newer versions at the top of the changelog too. Just for accessibility's sake. Anyway, interesting gamemode. Simple but still looks fun.[/QUOTE] I'll look into it. Thanks for the advise. [QUOTE=StonedPenguin;41878553]I wasn't able to create a bot for some reason. Though when this is a little more updated I'll consider starting a server with this game mode.[/QUOTE] Are you in singleplayer?
[QUOTE=chaos12135;41878820]Are you in singleplayer?[/QUOTE] Yes I am
[QUOTE=StonedPenguin;41882267]Yes I am[/QUOTE] You cannot spawn bots in single player, just before starting the single player game hit the green box on the screen where you select a map and change the box to something like 4 players.
Make sure to work on a very good anti-cheating system :P
Anyway to get FA:S Sweps to work with this?
Sorry, you need to Log In to post a reply to this thread.