Tried making a snowy enviroment. Map is DM_Underpass.
Oh, found some music, too. What do you think, does it fit the picture?
[media]http://www.youtube.com/watch?v=FA6Go9EcGXA[/media]
[URL=http://filesmelt.com/Imagehosting/#698b854d2449f3444551d836d33c420b.jpg][IMG]http://filesmelt.com/Imagehosting/pics/698b854d2449f3444551d836d33c420b.jpg[/IMG][/URL]
C&C, please. This wasn't a 10-minute work.
Looks like someone found the Brush Tool. :v:
[QUOTE=Larry G;16055385]Looks like someone found the Brush Tool. :v:[/QUOTE]
Bad joke.
There's no tuts about making things snowy, so I had to improvize.
The snow is too blury and transparent, and the floor is way to shiny, but I like the posing and the mech. It's not that bad at all.
The snow looks like bloom more than anything.
[QUOTE=ChestyMcGee;16056066]The snow looks like bloom more than anything.[/QUOTE]
Okay. How to improve? I need to know BADLY, I've never been good with rain/snow.
No, wait. You mean the snow on the ground, or the raining snow?
...
[QUOTE=Joazzz;16056249]
No, wait. You mean the snow on the ground, or the raining snow?
...[/QUOTE]
On the ground.
[QUOTE=ChestyMcGee;16056459]On the ground.[/QUOTE]
Ah, ok. Maybe I shouldn't have edited the one with bloom.
Personally, I think making a snowy environment in Photoshop when the original map isn't snowy is [I]very[/I] hard to achieve. You'd have to paint it manually on about every flat surface and you'd need to be a good painter and have a lot of spare time.
[QUOTE=Larry G;16057842]Personally, I think making a snowy environment in Photoshop when the original map isn't snowy is [I]very[/I] hard to achieve. You'd have to paint it manually on about every flat surface and you'd need to be a good painter and have a lot of spare time.[/QUOTE]
I will keep trying.
I think the snow looks good, usually when someone does snow or rain in photoshop its always really dense and theres too much of it. Here there's a nice average snowfall and the lighting and color gives you the right cold feeling.
The posing is good, and I like the editing.
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