Try to utilize SDof for blurring out the background, and try putting him closer to the wall. It makes the map look...rejected...
[QUOTE=Zillamaster55;26056571]Try to utilize SDof for blurring out the background, and try putting him closer to the wall. It makes the map look...rejected...[/QUOTE]
what in the goddamn fuck are you talking about
seriously, i'm tired and all so i may be missing something here, but you're making absolutely no sense.
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