Your scenebuilds are better than 90% of the maps out there.
Looking forward to those building ports. And nice scenebuild as always
Beautiful! :D
It's beautiful, man!
I still can't understand, why mappers can't use awesome models and textures like that, not Half-Life 2?
Source is a brush-based editor while almost every other engine (almost) is mesh-based.
Could use some some ice mist on the mountains and sunbeams, but other then that it's ace.
[QUOTE=G-Strogg;36208466]Source is a brush-based editor while almost every other engine (almost) is mesh-based.[/QUOTE]
You can still use meshes rather extensively, In fact lately valve has been making heavier use of them.
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