they're fucked once the IG bring out the Baneblade
the sparks and the muzzleflash look a bit pasted on but i like the tracers
[QUOTE=Joazzz;36896049]they're fucked once the IG bring out the Baneblade
the sparks and the muzzleflash look a bit pasted on but i like the tracers[/QUOTE]
How can I improve on making them less pasted on looking?
:)
[QUOTE=Angry man;36896148]How can I improve on making them less pasted on looking?
:)[/QUOTE]
Bit of photo shopping, just make them darker, or the same lighting as the area. They're already very different colours to the rest of the screenshot so it won't be difficult highlighting them and changing them without touching the rest of the picture.
[QUOTE=Angry man;36896148]How can I improve on making them less pasted on looking?
:)[/QUOTE]
first of all, the sparks don't really look like sparks at the moment, more like splashes of yellow, glowing liquid. the density of the spark clusters also makes it look like they're all erupting almost exactly at the same time: don't wary only the size of the sparks, but also the density. you should make them sharper too and add the glow with a big, soft and low-intensity brush instead of following the shape of the effect, because that usually makes things look blurry. also, don't forget to add some orange, plain yellow doesn't look good too often
to better explain what i mean, here's how i usually make my sparks nowadays
[img]http://leet.cc/sparks.jpg[/img]
mostly white with yellowish orange around the edges, faint glow, warying shapes and sizes
tracers look really good
the SDOF is really weird
I'm not sure if it's my computer, but it's a corrupted image when I view it.
[QUOTE=Drsalvador;36898436]the SDOF is really weird[/QUOTE]
your really weird
[editline]23rd July 2012[/editline]
[QUOTE=MenInBlack23;36898459]I'm not sure if it's my computer, but it's a corrupted image when I view it.[/QUOTE]
try right clicking>viewImage
Ah, more toy soldiers.
SSDD
[QUOTE=Joazzz;36896049]they're fucked once the IG bring out the Baneblade[/QUOTE]
Until then they'll be dying to a man.
[QUOTE=zpiscool;36900314]Until then they'll be dying to a man.[/QUOTE]
Goddamn Departmento Munitorum and their budget cuts. Maybe if they gave everyone carapace armour and harder-hitting versions of the lasgun/flashlight, they wouldn't be such cannon fodder.
But yeah, Tan boys are gonna get steam-rollered when the Baneblade arrives.
Quick roll a D6 for leadership!
Tan's fucked once the [b]Stormhammer[/b] shows up, fuck the Baneblade.
That's a rather nice paint job on those Guardsmen. Not too sure about the Chimera without a turret though, seems like a backwards conversion.
Good picture though, shame the Tan soldiers look almost white to my eyes.
[QUOTE=keybladebearer;36904133]
Tan's fucked once the [b]Stormhammer[/b] shows up, fuck the Baneblade.[/QUOTE]
Bear in mind that most Imperial/Chaos super-heavy tanks are basically the Baneblade chassis with different weapons, and that includes the Stormhammer.
[QUOTE=dvaderv2;36904762]Bear in mind that most Imperial/Chaos super-heavy tanks are basically the Baneblade chassis with different weapons, and that includes the Stormhammer.[/QUOTE]
Stormhammer has like six cannons however
well shit thanks for the comments homies
[QUOTE=dvaderv2;36904762]Bear in mind that most Imperial/Chaos super-heavy tanks are basically the Baneblade chassis with different weapons, and that includes the Stormhammer.[/QUOTE]
Nah - in a lot of cases other superheavies are essentially gutted versions of the originals. With their rare high tech stuff replaced with easier to maintain and build technology.
So it's not just a different weapon.
[QUOTE=Angry man;36899537]your really weird
[editline]23rd July 2012[/editline]
try right clicking>viewImage[/QUOTE]
yeah brush off genuine criticism by turning it into an insult.
[QUOTE=Drsalvador;36908493]yeah brush off genuine criticism by turning it into an insult.[/QUOTE]
oh, thanks man, almost forgot to ask,
how should I fix the SDOF
[editline]23rd July 2012[/editline]
not trying to be a dick
hit render? fiddle with it some more?
i don't know what settings you used but they look incredibly weird, and sort of duplicate the outline of the models.
We all know the more cannons something has, the higher the seriousness level goes up.
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