• Silver Streak
    15 replies, posted
[img]http://www.project-new-hope.com/upload/images/general/Silver%20Streak.jpg[/img] Another one gone, and another one gone, another one bites the dust... still got a fuckoff huge backlog though. I come up with ideas faster than I follow through on them. If my last picture had the best muzzleflash I've ever done, this one has the best smoke. Hopefully I can replicate it next time I need to do someone launching some kind of missile.
Hooooly shiiiiit the sense of depth in this picture is beautiful. The way I stared first at the missile launcher and then followed the line of smoke to the gunships is superb. That is some real compositional mastering right there. Sure the camera angle leaves far too much wasted space at the bottom but overall I don't think it ruins the picture at all.
This is ace.
[QUOTE=Zeraxify;27454464]This is ace.[/QUOTE] This is not paste.
[QUOTE=Bubz;27454487]This is not paste.[/QUOTE] Your post was a complete waste.
Nice. I love that smoke.
bow down to this mortals
Now that is pretty awesome. Except, I think I would have cropped off some of the bottom like Chesty mentioned, wasted space.
That right there is a pretty penny.
The only thing I can find to dislike on the picture is the size of the vignetting. Though that's more of a personal thing.
i love the smoothness and vignetting of this picture but the shadows on the guy bother me i don't know why but it just seems like they're too dark and large know what i mean? [editline]16th January 2011[/editline] i like how the smoke gets smaller and smaller the further it gets but shouldn't it be a little bigger than it is too
I'm sorry, but I have to be a negative nanny here regarding the smoke. It looks very nice for what it is, but I can't help but nitpick about the composition of it. The smoke at the rear should not be that concentrated. By the time the rocket is that far away (great sense of depth in this picture, by the way), the smoke behind the launcher would be stirred up much more. On that note, the smoke would also be much more dissipated closer to the launcher when it comes to the trail itself. Right now it's all even thickness, but it should be forming a cone of some sort, with the smoke closer to the launcher being spread out and more transparent. Yeah, it's going overboard, but I'm a stickler for details. Great picture other than that.
Smoke is alright, but it's just too opaque. And the smoke from the rear definitely needs more work (it should be more of a cloud rather than pouring out like that.) However, I do really like the use of perspective. It was pretty much the first thing I noticed. You nailed the flow of the rocket trail through the scene. My biggest problem is that it feels like he is off balance. It's mostly because you put the camera in a position that has his legs right in front of each other, making it look like he's leaning forward while carrying that huge rocket launcher. One more thing: you probably should have done some more shading on the environment, because the guy sticks out being the only thing in the scene with any shading.
Holy fucking assshit I love that RPG effect God damnit
[QUOTE=Zeraxify;27454687]Your post was a complete waste.[/QUOTE] pasted smoke :v:
The smoke looks a little too opaque to me.
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