• Need an expression2?
    115 replies, posted
[B]This is bumped so I won't make more Expressions2![/B]
Write me a gyro stabilisation expression for usage in helicopters. So I don't have to push 30 thrusters at one time to make it hover for 2 seconds. Thanks :D
How do you want it to work? WSAD control? Or just plain gyro stabilisation that will make it be like a keep upright? Just write the functions you want, and I'll write them.
make me a vector thruster controller. for zero-g use ie, 2-3 vector thrusters to control rotation and movement uses delta uses advanced pod controller lol would it be too hard? i'm assuming not right ?
Here is a one that I often use.. Tho I have to rewrite it because on the current comp I am not doesn't have gmod installed. [code] @name Sax's Vector turret @inputs X Y Z ZAdd On @outputs TX TY TZ VMul @persist X2 Y2 Z2 interval(50) #Vector thruster multiply.. VMul = abs(2*$X+2*$Y+2*$Z)*On #Self-aware (Entity) #Place the chip behind the beacon sensor (or some other thing that outputs the target's x y z) so they are in line. X2 = entity():pos():x() Y2 = entity():pos():y() Z2 = entity():pos():z() #Vector calcs, TX, TY and TZ are outputs for the vector thrusters X Y Z. #Make sure you have the world pos option on the vector thrusters. TX = (X2-X) TY = (Y2-X) TZ = (Z2-Z)-ZAdd [/code] There ya go.
3 Things i need, a stable mouse movement applyForce (using entity marker) to move a prop (as stable as possible Also A good way of using consolescreen/graphics tablet and putting them over each other and making it easy to work(when i made one, it took like 5 use presses to make it work (im making a pc) Finally A rollercoaster that is timed(when it gets back to the station the timer resets and starts again(countdown) and when it reaches zero the coaster starts,the timer resets and stops
I can make the first one. The second one, I can't. I don't know how to use the console screen (as stated in op) and cannot use the graphic tablet properly. The last one is easy so. My first idea was 1 expression per person.. But oh well.
make me an expression which lets a vector thruster only go downwards. no matter if the contraption is upside down or on the side. should be easy but i don't now how to lol. thx
Ok then in priority Order: Mouse Movement ApplyForce Auto Coaster
A sex expression. Naw a decent auto walk. not your old shitty one. Needs a pause between the steps. [QUOTE=TimeSchocK;14048857]make me an expression which lets a vector thruster only go downwards. no matter if the contraption is upside down or on the side. should be easy but i don't now how to lol. thx[/QUOTE] Make a constant value of 0 and -100 and a vector thruster that is relative to world and wire X and Y to 0 and Z to -100 and then the mul of the thruster to a numpad input and thats it. it will always point down.
How about a mouse control expression for turrets? Not mouse aim, but one that moves the turret as you move the mouse, think BF1942. Would be really useful for tank turrets that use cameras as gunsights.
I could make that in game raptor without an expression easy. I'll post one later
I fail at making such turret so I'll leave that to you Dohner.. And the expressions will come soon..
[QUOTE=Gibbo;14049706] Make a constant value of 0 and -100 and a vector thruster that is relative to world and wire X and Y to 0 and Z to -100 and then the mul of the thruster to a numpad input and thats it. it will always point down.[/QUOTE] And now i want the vector thruster to line up with the contraption so that it works lika normal thruster.
[QUOTE=TimeSchocK;14050893]And now i want the vector thruster to line up with the contraption so that it works lika normal thruster.[/QUOTE] I ain't Jesus boy I can't do everything.
Yo dawg I need lyek an expreshun 4 tellin my bros dat i rezpekt dem mad luv all of u. Seriously though, you've given me alot. I could need a new one for the steering of a tank.
[QUOTE=TimeSchocK;14050893]And now i want the vector thruster to line up with the contraption so that it works lika normal thruster.[/QUOTE] Have it go to a yaw and pitch position of a gyroscope. Or opposite of it. Idk try both
[QUOTE=TimeSchocK;14050893]And now i want the vector thruster to line up with the contraption so that it works lika normal thruster.[/QUOTE] use a normal thruster?
Just normall gyro stabilisation, so I can sit and watch it hover. But make it toggle on button is it is possible (- on the numeric keypad) But please, make it realistic, so I can add thrusters under nose and shiz to make it move. Thanks
[QUOTE=Dohner;14050175]I could make that in game raptor without an expression easy. I'll post one later[/QUOTE] but yours is ridiculously unstable and will spazz out and DIE!
[QUOTE=IAmAnooB;14060377]but yours is ridiculously unstable and will spazz out and DIE![/QUOTE] And what is your source for that information? I put it on a plane, a zombie bus, and on the ground. Neither unstable or spazzy. Vid will show. noob.
umm could you please show me how to make a prop thats e2 controlled with vectors and looks where i look i really wana know how people do that
Aura's gonna freak if you show people how to use applyForce so it controls stuff. Dohner, do you use vector thruster and a bacon sensor for your mouse aimed stuff?
I use vectors for my mouse aimed stuff but no beacon sensors. [QUOTE=isdevillis]umm could you please show me how to make a prop thats e2 controlled with vectors and looks where i look i really wana know how people do that[/QUOTE] Don't need e2. I use like 3 chips and some stuff. I'll make a vid soon
I need a sad or a happy one, like don't just gimmeh a pic, vid dat shizz. Nah I kid, I not really need expreshun I need general guidance.
[QUOTE=ShadowPhoeni;14064720]Aura's gonna freak if you show people how to use applyForce so it controls stuff. Dohner, do you use vector thruster and a bacon sensor for your mouse aimed stuff?[/QUOTE] Who's using ApplyForce? >_>
I'd [i]love[/i] a walking Expression for robotic legs. I saw your Auto Walk for Expression1, but I had no clue how to implement it into my contraption.
Some sort of good helicopter control thingy. I can't make helis fly without keepupright barrel -_-
[quote=abstrakt;14067358]who's using applyforce? >_>[/quote] i am!
Have the video and made a thread but video won't embed
Sorry, you need to Log In to post a reply to this thread.