[QUOTE=Wizy;37970594]So nothing else to discuss about? :C[/QUOTE]
I think this is a very nice pose, it was fun to edit and looked great even without doing so. The lighting is very natural and fitting to the room. Also, you are one of very few people who know how to save as a jpeg without killing quality :v:
[QUOTE='[LOA] SonofBrim;37975666']I think this is a very nice pose, it was fun to edit and looked great even without doing so. The lighting is very natural and fitting to the room. Also, you are one of very few people who know how to save as a jpeg without killing quality :v:[/QUOTE]
Heh, what's hard in there? jpeg_quality 100.
Or something else, mistically added by itself? :)
Sorry first of all please don't just shit a bunch of random flares on an image because it's cool. Lens flares are basically the Gangnam Style of gmod poses. It was cool when it wasn't fucking everywhere. The thing you need to understand is that unless something is fucking bright as shit it isn't going to make a flare. There are approximately zero places in your image that are blown out (aka pure white aka supa' fuckin' bright) and thusly approximately zero places that would produce a flare. Unless you "took this screenshot" with a lens made out of recycled barbies and broken glass out of an old windshield. And as for dirt on the lens- well there shouldn't be any unless you can justify it.
Now obviously I'm speaking more towards Sonofbrims version but you added a few as well and as cool as it may seem it's just going to be really trite and annoying if this kind of thing catches on. I know I sound like I'm supa mad but even said with a more reasonable tone it still applies to the screenshot.
Other critiques, the composition is a bit off, and I'm not a fan of anything involving metrocops but decently posed and a neat lighting setup other than the massive paragraph above.
[QUOTE=Biscuit-Boy;37976737]Sorry first of all please don't just shit a bunch of random flares on an image because it's cool. Lens flares are basically the Gangnam Style of gmod poses. It was cool when it wasn't fucking everywhere. The thing you need to understand is that unless something is fucking bright as shit it isn't going to make a flare. There are approximately zero places in your image that are blown out (aka pure white aka supa' fuckin' bright) and thusly approximately zero places that would produce a flare. Unless you "took this screenshot" with a lens made out of recycled barbies and broken glass out of an old windshield. And as for dirt on the lens- well there shouldn't be any unless you can justify it.
Now obviously I'm speaking more towards Sonofbrims version but you added a few as well and as cool as it may seem it's just going to be really trite and annoying if this kind of thing catches on. I know I sound like I'm supa mad but even said with a more reasonable tone it still applies to the screenshot.
Other critiques, the composition is a bit off, and I'm not a fan of anything involving metrocops but decently posed and a neat lighting setup other than the massive paragraph above.[/QUOTE]
Sorry, im bad at english, i didnt understood a word from you :(
[QUOTE=Wizy;37976850]Sorry, im bad at english, i didnt understood a word from you :([/QUOTE]
Don't put lens flare unless something is REALLY bright, oke ;)
[QUOTE=Biscuit-Boy;37976885]Don't put lens flare unless something is REALLY bright, oke ;)[/QUOTE]
U mean these dusts?
I didnt put any flare in my image, just a few hundreds of dusts, sorry if that looks shitty...
[QUOTE=Biscuit-Boy;37976737]Sorry first of all please don't just shit a bunch of random flares on an image because it's cool. Lens flares are basically the Gangnam Style of gmod poses. It was cool when it wasn't fucking everywhere. The thing you need to understand is that unless something is fucking bright as shit it isn't going to make a flare. There are approximately zero places in your image that are blown out (aka pure white aka supa' fuckin' bright) and thusly approximately zero places that would produce a flare. Unless you "took this screenshot" with a lens made out of recycled barbies and broken glass out of an old windshield. And as for dirt on the lens- well there shouldn't be any unless you can justify it.
Now obviously I'm speaking more towards Sonofbrims version but you added a few as well and as cool as it may seem it's just going to be really trite and annoying if this kind of thing catches on. I know I sound like I'm supa mad but even said with a more reasonable tone it still applies to the screenshot.
Other critiques, the composition is a bit off, and I'm not a fan of anything involving metrocops but decently posed and a neat lighting setup other than the massive paragraph above.[/QUOTE]
I honestly tried not to overdo it, as I do agree with what you're saying (though maybe not in that tone), in that lens flairs are often overdone. However, they can add to the atmosphere of an image and I think I pulled that off in this image. I tried to keep them subtle, with the most noticeable one in the window (I was trying to make it appear as though the sun was setting, but still slightly visible, as is suggested by the way the shadows were cast into the room).
I can, however, assure you that I did [I]not[/I] just shit lens flares all over the image. That tends to look like [URL="https://dl.dropbox.com/u/17239680/Facepunch/Photoshop Contests/ScreenshotEdits/FrostChickens/Fort83-HQ.jpg"]this[/URL] :v:
[editline]9th October 2012[/editline]
On that note, lens flares are [I]not[/I] just caused by super bright lights, but also by light sources outside of the camera's direct view affecting the image.
[QUOTE='[LOA] SonofBrim;37976988']I honestly tried not to overdo it, as I do agree with what you're saying (though maybe not in that tone), in that lens flairs are often overdone. However, they can add to the atmosphere of an image and I think I pulled that off in this image. I tried to keep them subtle, with the most noticeable one in the window (I was trying to make it appear as though the sun was setting, but still slightly visible, as is suggested by the way the shadows were cast into the room).
I can, however, assure you that I did [I]not[/I] just shit lens flares all over the image. That tends to look like [URL="https://dl.dropbox.com/u/17239680/Facepunch/Photoshop Contests/ScreenshotEdits/FrostChickens/Fort83-HQ.jpg"]this[/URL] :v:
[editline]9th October 2012[/editline]
On that note, lens flares are [I]not[/I] just caused by super bright lights, but also by light sources outside of the camera's direct view affecting the image.[/QUOTE]
Thanks for the excellent reply. Honestly I can't say I disagree, your edit is very tasteful, and I do see now that you've added a sun that I wasn't originally aware of. It isn't quite bright enough (there's honestly no way you're going to have the actual sun in an image without it blowing out white completely, even if just the visible portion, and your sun implies that some of it is directly visible) but it's a more reasonable excuse than just having a window with light through it.
EDIT: [i]Actually if the atmosphere is thick enough you can technically have the sun in view, sunset (like in your edit) is an ideal example, aka nevermind that bit[/i]
Still, even then the lights [i]do[/i] still need to be exceptionally bright (sometimes even a household lightbulb hardly creates enough light to produce a lens flare at normal light levels) and already knowing the general layout of Breens office (as most of a Garrysmod community is likely to be familiar with HL2) I can't imagine anything that would reasonable induce a flare.
I notice you have flares emitting from the consoles on the right side of the screen, and I feel like those are the best example of something what would definitely be too dim to create a flare. If it was adjusted to be brighter (I maintain it's within 5-10% of absolute white or no flare) it would be fine but just mhhh, not quite cutting it.
Yet I digress, it's really not important that one can scientifically justify each and every lens flare, and I admire your thoughts on the matter.
Adding some fake ambient occlusion where his foot meets breen's chest could look nice.
[QUOTE=Gzero91;37991018]Adding some fake ambient occlusion where his foot meets breen's chest could look nice.[/QUOTE]
I'm pretty sure there's a difference between ambient occlusion and a shadow.
[QUOTE=Gzero91;37991018]Adding some fake ambient occlusion where his foot meets breen's chest could look nice.[/QUOTE]
sorry, mi nut gut in fotozhop
u hav 2 practice 2 get good br0
[QUOTE=Biscuit-Boy;37994097]u hav 2 practice 2 get good br0[/QUOTE]
Yeah all these vids i am watching are helpfull and good to practice, but after a day or two, they are out of my head. I think its kinda illness ;(
[QUOTE=Biscuit-Boy;37994054]I'm pretty sure there's a difference between ambient occlusion and a shadow.[/QUOTE]
Sort, ambient occlusion is technically still a shadow, it's just the very soft, vague shadow caused by ambient light. So you could call it a shadow, shading, [I]or[/I] ambient occlusion and technically be right.
[editline]11th October 2012[/editline]
By the way, if anybody else wants to take a crack at this without having to do the smoke/blood, here's an overlay of my effects, without the lens flares and color correction. Just give me credit (pretty please)
[thumb]https://dl.dropbox.com/u/17239680/Facepunch/Photoshop%20Contests/ScreenshotEdits/Assassin/DoitYourself/Effects.png[/thumb]
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