i tried making it steam punk by adding a zepplin but i didnt have any :saddowns:
I love the colors!
Feel like the smoke in the background should be blurred more, but this is great.
this is great
who's the faggot who rated this dumb?
You.
apparently.
Reminds of the Death Korps of Krieg. [url]http://wh40k.lexicanum.com/wiki/Death_Korps_of_Krieg[/url]
those guys are sick..thats what i was going for
[QUOTE=cheesecurls;28590440]those guys are sick..thats what i was going for[/QUOTE]
Too bad we don't have proper models for the Death Korps...all we have are Cadians models.
Although I have never played the table top, The Death Korps are my favorite Imperial Guard Regiment never less. The World War I German look really sparks my interest I guess.
The Cadians are overused...We need more WH40k games about the Death Korps.
True that...i never tried tabletop either I only used to paint the models especially space marine and ghouls but this death corps are hard to find
Makes me wanna play Toy Soldiers. WWI themed tower defense FTW!
This is pretty great.
[editline]14th March 2011[/editline]
[QUOTE=Verdana;28587623]who's the faggot who rated this dumb?[/QUOTE]
Some chronic shitposter who should probably stop posting.
Oh wait, that's you.
Nice.
Awesome photo man but one question, what is that grey metallic item to the left of the left soldier? At first I was thinking maybe it was a gun, but then I also thought it could be from a structure, care to enlighten me?
it's a Gatling gun
Ahhh ok cool man, thanks :P
Pretty penny you got there sir.
:tiphat:
Good job
Dude is just amazing :D
What is this map?
Mostly nice. There aren't any real highlights, though and thus making the picture unappealing to an eye. Even the glow - muzzleflash, explosions in the backgrounda look lifeless. There should be some contrast between the backgrounds and the fx - they sort of blend together now. Read Chesty's article about colours, and maybe watch VMan's workflow video for that TF2 minecart picture. He mentioned quite a few very useful things.
[editline]14th March 2011[/editline]
Also, when doing light reflections - don't just change the colour of the material - it doesn't work that way. The colour actually reflects on the material - the original colour is maintained while the light reflections project another one on top.
On the shooting Medic's right arm you just adjusted the hue. There is no light. Just "dry" colour.
[editline]14th March 2011[/editline]
I hope you understand what I am saying as I am having problems understanding too.
cool thanks man for the information..its quite helpful
[editline]14th March 2011[/editline]
[QUOTE=Mihail;28599273]Dude is just amazing :D
What is this map?[/QUOTE]
it was one of the harvest maps i just made a bit of a scenebuild on it
[QUOTE=cheesecurls;28599934]cool thanks man for the information..its quite helpful
[editline]14th March 2011[/editline]
Oh :3 I immediately realized that this scenebuild, but decided to ask
Thank you
it was one of the harvest maps i just made a bit of a scenebuild on it[/QUOTE]
i love how you can make a cartoon styled hat simulator like tf2 into a really dirty looking war game. i like it
thanks man.
Very nice. I really like the theme of it.
for more average foot soldier look to the medic, try using the DMgaina skin for medic.
for example:
[img]http://i669.photobucket.com/albums/vv56/sapphiron_2009/pl_thundermountain0000.jpg[/img]
NO POST HIJACKING INTENDED!
I like the WWI look to it.
Looks like the syringe gun got Pack-a-Punched.
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