Hey. I have been banned from these forums for like four years so I randomly log on today and I'm back. Either way, although this video is from last year, I really would like to share it with you guys because after browsing these forums for the first time again in awhile, it seems it is very light on machinima.
For anyone who's interested in just the visuals, check 1:55 for a fully animated dance club scene, check 5:30 for one of the best actions sequences I've ever made in machinima. It's like Michael Bay in Gmod. Hope you guys will like. I'd really like to hear what you think in the comments.
[video=youtube;4mUdmO8kURo]http://www.youtube.com/watch?v=4mUdmO8kURo[/video]
fuck that voice makes me want empty my bowels
i am not fucking joking my stomach is bubbling
[QUOTE=Death_God;40837928]fuck that voice makes me want empty my bowels
i am not fucking joking my stomach is bubbling[/QUOTE]
Yeah I was the only voice actor I had to work with. You definitely could have been more tactful in your approach. What did you think of the other aspects of it and not just the one you didn't like?
Oh snap its you! I remember watching your "Dreamstate" and the "2100" trailer a long while back, good stuff. This was pretty entertaining too! The one thing that got me was that the camera was a little too wobbly and shaky for my taste, but I guess that's part of the Michael Bay touch...
Was the camera shake done in after effects or ingame via gmod?
[QUOTE=Gmodcinema;40844342]Oh snap its you! I remember watching your "Dreamstate" and the "2100" trailer a long while back, good stuff. This was pretty entertaining too! The one thing that got me was that the camera was a little too wobbly and shaky for my taste, but I guess that's part of the Michael Bay touch...[/QUOTE]
Haha wow longtime viewer! Yeah I've been around awhile. Yup I also agree, camera was maybe a LITTLE too wobbly. I was maybe trying for the Neil Blomkamp District 9 style with the main fight scene there, but I get ya. Thanks for watching.
[QUOTE=skullhuntre;40844764]Was the camera shake done in after effects or ingame via gmod?[/QUOTE]
I didn't do any editing in AE. Only in Sony Vegas. All camera shake was done in-game using Catmull-Rom Cinematic Cameras. Adjust the duration WAY down between nodes, physically go through the track and physgun the cameras left and right, up and down, etc to get the desired shake effect. Very useful technique. Makes your videos look far more kinetic than just a regular camera, and auto-hides the UI to save some trouble.
Only thing I didn't really like was the sound the SMG's made.
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I swear this was already posted here
[QUOTE=YourFriendJoe;40851081]I swear this was already posted here[/QUOTE]
I may have posted it up a long time back, if so it was over 2 years ago. I don't remember though I would have had an alt account but I don't think I did.
It was posted last summer, when somebody said it was a school project
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