Scenebuild in gm_construct's dark room.
[IMG]http://filesmelt.com/dl/Chimera.jpg[/IMG]
[B]REHOSTED[/B]
Doesn't look like there's normals on those soldiers, the posing is stiff and unnatural and the lighting is one-sided.
The posing, although stiff, isn't bad, just needs a bit of work
the lighting is really bad in that no-depth-no-color-and-definitely-no-shadows kind of way and the ground is low-res
[QUOTE=Jacknife;41869226]Doesn't look like there's normals on those soldiers, the posing is stiff and unnatural and the lighting is one-sided.
The posing, although stiff, isn't bad, just needs a bit of work[/QUOTE]
The lighting is meant to be one-sided because the illumination is coming from an external light source. It is underground after all. Thanks for the C&C btw.
Wearing snowy fur coats and sunglasses underground.
I don't think Chinese soldiers look like that. How is it even Chinese?
[QUOTE=Thanakrits15;41870112]I don't think Chinese soldiers look like that. How is it even Chinese?[/QUOTE]
fallout 3.
[QUOTE=LuaHelper;41869244]The lighting is meant to be one-sided because the illumination is coming from an external light source. It is underground after all. Thanks for the C&C btw.[/QUOTE]
then where are the shadows? there should be very sharp and dark shadows all over the place if the light is coming from an industrial spotlight like i'm suspecting it is considering the brightness
why are they drilling upwards
[editline]17th August 2013[/editline]
no no, dig UP stupid
[QUOTE=Joazzz;41870282]then where are the shadows? there should be very sharp and dark shadows all over the place if the light is coming from an industrial spotlight like i'm suspecting it is considering the brightness[/QUOTE]
Yeah about that. Source shadows don't seem to work on my PC for some peculiar reason.
I get a 404 error...
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