Im trying to get an actor to lip sync, so i click re-extract at the bottom, it says its successful, so i right-click and commit extraction, but when i play it back, the actors lips don't move. Did i do something wrong or did the new update break this?
[editline]05:39PM[/editline]
The audio was compressed in a .wav at 22050Hz and 32bit.
Audio format should be 44100 Hz and 16bit PCM
(WAVs aren't compressed by nature)
Alright, re-compressing...
[editline]10:03PM[/editline]
Nope, the model is still not doing anything, the phonemes match fine and i see them following, but the actor does nothing.
Are you sure you saved the file in the Phoneme Editor? (IIRC it matters)
Anyway, I would never ever recommend using the automated extracter, it tends to mess up things — A LOT.
The only thing it's useful for is automatically positioning the words (if it can do that correctly...) — you're better off doing the phonemes yourself. I know the MS API can spam Faceposer with data it won't even recognize (the infamous Phoneme 0), which causes most of the problems.
[QUOTE=Max of S2D;22156846]Are you sure you saved the file in the Phoneme Editor? (IIRC it matters)
Anyway, I would never ever recommend using the automated extracter, it tends to mess up things — A LOT.
The only thing it's useful for is automatically positioning the words (if it can do that correctly...) — you're better off doing the phonemes yourself. I know the MS API can spam Faceposer with data it won't even recognize (the infamous Phoneme 0), which causes most of the problems.[/QUOTE]
The problem isnt really that the phonemes aren't correct, its that they aren't even displaying on the actor, the phonemes are there, but when i play them nothing happens (i have tried editing them manually)
If you edit phonemes manually, don't do it over an automated extraction
[QUOTE=Max of S2D;22157180]If you edit phonemes manually, don't do it over an automated extraction[/QUOTE]
Alright i decided to manually add phonemes using windows 7, (i used this guide: [url]http://www.moddb.com/engines/source/tutorials/intro-to-manual-lip-syncing-in-faceposer[/url]) but when i add the phonemes to the word, the phonemes appear, but the character still does nothing when the green time-coder comes across it.
is it happening only on that specific model
Make sure you don't get boobywiggles on your model either.
you may have to reset the phonemes? (which I do not know how to do but my last faceposer problem was fixed by doing so)
[QUOTE=FumplesAlt;22164369]Make sure you don't get boobywiggles on your model either.[/QUOTE]
Men don't have those types of boobies, its been proven.
[editline]04:50PM[/editline]
[QUOTE=Max of S2D;22164308]is it happening only on that specific model[/QUOTE]
i just tried all the models i could find (that have lips of course) none work.
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