Blood and posing are both good, but the DoF is a bit excessive. I first thought the soldier in the middle/front was behind the two other guys.
I'll give an Arty.
There is some weird stuff near the shooting soldier (like smoke or rain or something) also shell cases ejecting from the gun would be nice.
Everything else is cool, blood is nice and posing looks gooooood(Also angle).
great posing, but there is weird blur around the soldier who is dying. i really dig the blood though.
[QUOTE=Santz;18436994]There is some weird stuff near the shooting soldier (like smoke or rain or something) also shell cases ejecting from the gun would be nice.
Everything else is cool, blood is nice and posing looks gooooood(Also angle).[/QUOTE]
I think its an impact on the barrier.
I like it, except the dof (as said). arty
[b]The good:[/b]
Great blood and blur.
Camera angle is good.
Posing is nice.
[b]The not-so-good:[/b]
The muzzleflash looks [i]so[/i] copy and paste, especially seeing as it isn't emitting any obvious light.
Isolation for the depth-of-field and motion blur is really bad in places.
Picture quality seems very low.
Dust coming off the barrier doesn't look dusty enough (could do with some smokier parts, perhaps from cloud brushes) and looks very out of place because it isn't effected by the depth-of-field.
Some of the tracers are okay, but they're a little too straight and consistent. The ones on the level that isn't effected by depth-of-field are too sharp. The way they are all moving perfectly across the picture is odd, especially as they are all at different heights.
[QUOTE=Santz;18436994]There is some weird stuff near the shooting soldier (like smoke or rain or something) also shell cases ejecting from the gun would be nice.
Everything else is cool, blood is nice and posing looks gooooood(Also angle).[/QUOTE]
Yeah BartinMuus its an impact from the bullet either hitting the barrier or a ricoche
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