• 7 Hour war: Brainstorming Photos
    8 replies, posted
Some screens of my scenebuilds to show the way I want things to look or how the camera will be angled for 7 Chapter 3: The 7 Hour war, here are a few I touched up to a make a little more interesting. (Take note this is my first time using photoshop.) Epic thread music: [media]http://www.youtube.com/watch?v=Lt7QI4AxerM[/media] Don't worry, they have parachutes... [IMG]http://i52.tinypic.com/2iabcj4.jpg[/IMG] After the highway collapses... [IMG]http://i55.tinypic.com/vzh5qr.png[/IMG] A little spoiler, this guy doesn't survive... [IMG]http://i51.tinypic.com/anhu81.png[/IMG] Jets... [IMG]http://i54.tinypic.com/2u3uv7a.jpg[/IMG]
I like the first one. Good expression.
Low res models...
3rd one looks like the soldier is smashing his mate over the head with the crab
[QUOTE=Trek;31857521]Low res models...[/QUOTE] Courtesy of the CoD series and shit like that.
[QUOTE=Trek;31857521]Low res models...[/QUOTE] Implying models from a early time can't be in good screenshots? Anyways number three is my favourite. Good job on these.
I expected to see combine soldiers (ala HL2) and then I would've posted "HERP DERP There was no Combine Soldiers in teh & hr. Wor!" But then I saw you didn't have the Combine Soldiers. I see you must have brushed up on your Half Life history then. As for the pictures, the third one is the best, and the first is decent (Cod models are shit without the shaders) but the in-betweens weren't good. They had nice FX but the models were butt-ugly. So yeah, they're okay, but find some higher res models.
Brilliant idea on 3rd pic, peeling off the headcrab
[QUOTE=Crazy Knife;31932063]Brilliant idea on 3rd pic, peeling off the headcrab[/QUOTE] I wonder which way is better to remove a headcrab: slowly peeling it off, or just pulling it? It's like a fleshy head plaster.
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