• Bad Company 2: Source.
    9 replies, posted
[img]http://img6.imageshack.us/img6/4140/gmbajarama0000.jpg[/img] :P
Smexy up the Yin-Yang It's B-E-A-Utiful Arty'd because its smexy :buddy:
Pretty good, but the explosion is too realistic
it'd Very great if you pose some more ragdolls however good
[QUOTE=B1N4RY!;19047188]Pretty good, but the explosion is too realistic[/QUOTE] Wouldn't that be a good thing? Very nice screenshot - very realistic. A little more action could make it a bit more interesting (soldiers running past, foxholes etc), but it's quite nice as-is.
As with many of your explosions, this one is emitting enough light. It's quite good, but it could be a lot better. Try isolating the bright light parts (ie. not the smoke) and pasting them onto a new layer. Then keep copying that layer and progressively add more guassian blur and orange colour to subsequent layers. [editline]10:56AM[/editline] Like this: [img]http://filesmelt.com/downloader/gmbajarama0000.jpg[/img] It's not perfect, but you get the idea hopefully.
Awesome, that explosion has very nice depth
Artyd because its smexy
It looks wierd and copy pasted if you ask me.
Needs dust!
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