• Drunk murderer argues with police officer
    9 replies, posted
[img]http://img146.imageshack.us/img146/7113/barpic.jpg[/img] [B]Map Used:[/B] gm_flatgrass [B]Time Taken:[/B] [I]Scene [/I] - 60 minutes [I]Posing [/I] - 20 minutes [I]Editing [/I] - 5 minutes [B]In-Game Effects:[/B] [I]Bloom[/I] - I only used a tiny amount of bloom. It was set to the starter setting 'cold' with the brightness halved. [I]Colour Mod[/I] - I used colour mod to add a tiny hint of orange and red to the edges of the props/ragdolls. [B]Photoshop Effects:[/B] [I]Hue/Saturation Overlay[/I] - The hue/saturation overlay I added wasn't very noticeable, as it was just a bright, opaque red with a hint of yellow. :L [I]Brushes[/I] - No explanation needed, since its rather obvious. ---------------------------------------------------------------------------------------------------------- My 4th scene and my 2nd pose. :L [URL="http://www.facepunch.com/showthread.php?t=970497"]My first pose was a simple sniper one.[/URL] It might be a bit hard to see, but the guy is holding the end of a broken beer bottle in his left hand. He killed the bartender (the dead guy on the wall.) :siren: C&C? :siren:
I don't think it's bad, but the bar is pretty weird though. Good work, giving an artistic.
[QUOTE=Butthurter;23402671]The way the wooden walls of your scenebuild tiles is really unfitting.[/QUOTE] I don't know how to fix that. D:
[QUOTE=Butthurter;23402886]You could try using an EP2 wall texture for that?[/QUOTE] Actually I could'[I]ve[/I]. :p Once I take the pictures I just delete the scene, since I make them all on public multiplayer servers (hence no custom skins either.) :L Are the EP2 materials listed in the material tool's selection thingo? If they are I'll keep that in mind for my next scene.
[QUOTE=Angush;23403022]Actually I could'[I]ve[/I]. :p [/QUOTE] :toughguy: Smart move, picking on the critics... A few pointers: The color is way too amplified outside the window, the gnome's hat is too intense. The lightning on the stunstick is terrible. The metrocop looks stupid, he gets a report about a homocide, and yet he's just staring into his stunstick distractedly while the killer is right infront of him. What? Did they send in the special kid or something? I know this is knit-picking, but so is "could'[I]ve[/I]".
I do not like the over-saturation of the colors, and it appears you don't know what you want to focus on. It's like looking through a security camera in the corner of the room that just swivels back and forth.
[quote]The color is way too amplified outside the window, the gnome's hat is too intense. [/quote] Holy shit it is. :L [quote]It's like looking through a security camera in the corner of the room that just swivels back and forth. [/quote] That was actually my intention. I didn't add camera effects because the ones I edited in were shit. (Simon Pegg ftw?)
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