• In our dying hour
    5 replies, posted
"Reach has fallen, the War is nearly won. Ships are scattered, are numbers getting closer and closer to none. The Covenants relentless, and their soldiers bloodthirsty. Grab a weapon and man a window, or load a mag and count shots till empty. Reach was our home, and in our dying hour, hold my hand and stand firm, as the blinding glassing takes us." [img]http://i.imgur.com/9YVcWk5.jpg[/img] Artists Note: This is my first ever upload to the community as a piece of artwork. I've posed a lot but never taken any time to edit a picture to my liking, I'm definitely appreciative of constructive tips, and positive feedback. Thanks! ~Leaf Steam Artwork Page: [url]http://steamcommunity.com/sharedfiles/filedetails/?id=516634339[/url]
It's too damn dark man
Yeah, I've gotten that a lot, I really wanted to add the "It's fucking Night Time" Vibe. So, guess I overdid it, haha.
I think the "it's too dark" comes from it being waaay too contrasty. You should add orange lights around the fires to actually illuminate all the models around them. The angle could use some work, and to me it looks like you copy and pasted a few of the elites.(Side note about the elites, most of them shouldn't be using needlers, if at all).
Yes, too much contrast. You could try increasing the brightness, but I doubt it'd save the image. Try experimenting with lamps and lights more.
[QUOTE=Sir_Leaf;48665402]Yeah, I've gotten that a lot, I really wanted to add the "It's fucking Night Time" Vibe. So, guess I overdid it, haha.[/QUOTE] You can also try to use dark colored lamps to some extent, like blue and such, just so the characters are revealed a bit more.
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