Okay, so I made a Swep from a Desert eagle skin and I can't figure out how to remove the original crosshair.
[IMG]http://i276.photobucket.com/albums/kk35/mescool15/gm_construct0002.jpg[/IMG]
this should do the trick
[code]
SWEP.Drawcrosshair = false
[/code]
Nope, I already had that in there. It only removes the HL2 crosshair.
EDIT: That screenshot is with that code in the lua file.
Do you want this? [code] Player:CrosshairDisable( )[/code]
You need to override DrawHUD for the swep. In a shared/cl_init file add this..
[lua]SWEP.DrawHUD = function( ) end[/lua]
Don't use (any) the css base.
Go into console and make the alpha color of the crosshairs to 0. I'm not sure on the exact command but I believe it's... cl_crosshair 0,0,0,0
[QUOTE=JoeSkylynx;15968249]Go into console and make the alpha color of the crosshairs to 0. I'm not sure on the exact command but I believe it's... cl_crosshair 0,0,0,0[/QUOTE]
Would it be possible to make it put that in the console as soon as I equip the swep?
hook.Add("HUDShouldDraw", "Crosshair", function(name)
if( name == "CHudCrosshair" ) then
return false
end
end)
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