Basically, I have a team that I don't want to have blood spots on the player model. I need some help going about this.
Setting the blood color to -1 on the player just stops the blood splatter on the ground, not on the model. I've looked and I'm thinking it has something to do with PlayerTraceAttack, but I can't for the life of me figure out how to disable it..
Thanks for any help you can give,
Tyrantelf
You're essentially going to have to clear the decals every so often.
Player:ClearAllDecals( )
just use the function kogitsune said and call it every time the damage hook is called so if they get shot it will just clear it immediately
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