• Nextbots 2.0 - Addfrags, addmoney, constantly spawn zombies !help!
    1 replies, posted
I'm really frustrated with this. zombies work fine, but when it comes to them dieing; they dont add kill count to scoreboard, they dont add money to player, and they stop spawning after 15-45 seconds. This makes them spawn in the gamemode. (I'm Not Sure, Another Coder Coded it) ___________________________________________________________________________ if(#ents.FindInSphere(self:GetPos(),32) > 0) then self:SetPos(self:GetPos() + Vector(math.random(-64),math.random(64),0)) end ___________________________________________________________________________ This Adds Frags ___________________________________________________________________________ if(IsValid(dmginfo:GetAttacker()) && dmginfo:GetAttacker():IsPlayer()) then dmginfo:GetAttacker():AddFrags(1) end ___________________________________________________________________________ and this (i'm thinking) gives the money ___________________________________________________________________________ table.sort(self.Damages,function(a,b) return a[2] > b[2] end) for k,v in pairs(self.Damages) do v[1]:SetNWInt("Money",v[1]:GetNWInt("Money",0) + (#self.Damages-k)*10) end ____________________________________________________________________________ Just seeing if I can add it to the nextbots shared.lua. I already have the nextbot shared.lua's in a addon folder so i can customize it manually. This is the nextbot code i'm using [url]http://pastebin.com/raw.php?i=S1cbPFGF[/url] and this is the original nextbot code [url]http://pastebin.com/raw.php?i=yNS15dMm[/url] If this is too big of a job, can i at least get some examples. :/ also, they dont drop items. :'(
The code in the OnKilled function will only work when the spawner dies not when the zombies die.
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