• Ammo Display in Custom HUD
    3 replies, posted
Hi I need help with getting ammo to display in the hud, so far i can get health to display but not ammo. The hud file is as follows: [lua]function myhud() local client = LocalPlayer() if !client:Alive() then return end if(client:GetActiveWeapon() == NULL or client:GetActiveWeapon() == "Camera") then return end draw.RoundedBox(0, 5, 5, 200, 25, Color(100, 0, 0, 225)) draw.SimpleText(client:Health() .. "", "ScoreboardText", 95,10, Color(255, 255, 255, 255), 0, 0) local mag_left = client:GetActiveWeapon():Clip1() // How much ammunition you have inside the current magazine local mag_extra = client:GetAmmoCount(client:GetActiveWeapon():GetPrimaryAmmoType()) // How much ammunition you have outside the current magazine local secondary_ammo = client:GetAmmoCount(client:GetActiveWeapon():GetSecondaryAmmoType())// How much ammunition you have for your secondary fire, such as the MP7's grenade launcher end hook.Add("HUDPaint", "myhud", myhud) function hidehud(name) for k, v in pairs{"CHudHealth", "CHudBattery", "CHudAmmo", "CHudSecondaryAmmo"} do if name == v then return false end end end hook.Add("HUDShouldDraw", "hidehud", hidehud)[/lua] I haven't added a function for displaying ammo because i don't have a clue what it is, i tryed replacing [lua]draw.SimpleText(client:Health() .. "", "ScoreboardText", 95,10, Color(255, 255, 255, 255), 0, 0)[/lua] with this [lua]draw.SimpleText(client:Ammo() .. "", "ScoreboardText", 95,10, Color(255, 255, 255, 255), 0, 0)[/lua] But i just received a nil value. Any help appreciated.
ply:Ammo() Does not exist ;) try that [lua] client:GetActiveWeapon():Clip1() [/lua] Should work
Worked like a charm, thanks very much.
You're Welcome.. And so on
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