[lua]
function GM:CanTool(ply, mode)
if toolmode == "turret" or toolmode == "wire_turret" then
if ply:IsAdmin() then
return true
else
ply:PrintMessage(HUD_PRINTCENTER,"Only Admins can spawn turrets!")
return false
end
else
return true
end
end
[/lua]
Can someone tell me why both admins and players can spawn turrets? It's supposed to only let admins spawn turrets! (angryface)
[QUOTE=GoatR;16268608][lua]
function GM:CanTool(ply, mode)
if toolmode == "turret" or toolmode == "wire_turret" then
if ply:IsAdmin() then
return true
else
ply:PrintMessage(HUD_PRINTCENTER,"Only Admins can spawn turrets!")
return false
end
else
return true
end
end
[/lua]
Can someone tell me why both admins and players can spawn turrets? It's supposed to only let admins spawn turrets! (angryface)[/QUOTE]
function GM:CanTool(ply, [B]mode[/B])
if [B]toolmode[/B] == "turret" or [B]toolmode[/B] == "wire_turret" then
[lua]
function UseTool( pl, tr, toolmode )
if toolmode == "turret" or toolmode == "wire_turret" then
if pl:IsAdmin() then
return true
else
pl:PrintMessage(HUD_PRINTCENTER,"Only Admins can spawn turrets!")
return false
end
end
end
hook.Add( "CanTool", "UseTool", UseTool );
[/lua]
Remade, works now!
Mode should be toolmode.
[editline]04:37PM[/editline]
Damn it, double ninja.
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