M9K Guns do not take ammo in TTT, I've used weapon_tttbase and SWEP.Kind?, they shoot/reload/work fine, but they DO take ammo, but it doesnt appear in the hud. or you cant even reload.
What exactly are you asking?
Exactly what i posted.
[QUOTE=74pantera;42169708]M9K Guns do not take ammo in TTT, I've used weapon_tttbase and SWEP.Kind?, they shoot/reload/work fine, but they DO take ammo, but it doesnt appear in the hud. or you cant even reload.[/QUOTE]
Your code???
How do you expect us to help if we have NO idea on were the hell to start. Anything i'd suggest is an addon on steam workshop called "M9K Ammo pack"
Wow stupid... M9K have its own base :) Merge M9K and TTT bases and add everything needed in shared.lua
EDIT : Merge it into a base with a other name else you fuck standard weapons
[QUOTE=Snorlaxs;42175808]Wow stupid... M9K have its own base :) Merge M9K and TTT bases and add everything needed in shared.lua
EDIT : Merge it into a base with a other name else you fuck standard weapons[/QUOTE]
just saying, it doesnt need the base, i removed all the m9k parts, and they had nothing to do with ammo, i put swep.ammoent, and everything
Maybe this
[CODE]SWEP.DrawAmmo = true[/CODE]
then in your self primary attack it should have
[CODE]self:TakePrimaryAmmo(self.Primary.TakeAmmo)[/CODE]
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