Alright so today I attempted to make a swep, its pretty sick but the sound wont work!
Here is the code,
[code]if ( SERVER ) then
AddCSLuaFile( "shared.lua" )
SWEP.HoldType = "smg"
end
if ( CLIENT ) then
SWEP.PrintName = "PPSH"
SWEP.Author = "Ratchet132"
SWEP.Slot = 2
SWEP.SlotPos = 3
SWEP.ViewModelFlip = false
end
SWEP.Base = "weapon_cs_base"
SWEP.Spawnable = false
SWEP.AdminSpawnable = true
SWEP.ViewModel = "models/weapons/v_thompson.mdl"
SWEP.WorldModel = "models/weapons/w_thompson.mdl"
SWEP.Weight = 7
SWEP.AutoSwitchTo = false
SWEP.AutoSwitchFrom = false
SWEP.DrawCrosshair = true
SWEP.Primary.Sound = "sound/thompson/tshoot.wav"
SWEP.Primary.Recoil = 0.1
SWEP.Primary.Damage = 32
SWEP.Primary.NumShots = 5
SWEP.Primary.Cone = 0
SWEP.Primary.ClipSize = 60
SWEP.Primary.Delay = 0.05
SWEP.Primary.DefaultClip = 60
SWEP.Primary.Automatic = true
SWEP.Primary.Ammo = "ar2"
SWEP.Secondary.ClipSize = -1
SWEP.Secondary.DefaultClip = 1
SWEP.Secondary.Automatic = false
SWEP.Secondary.Ammo = "SMG1_Grenade"
SWEP.Secondary.Damage = 100
SWEP.Secondary.Recoil = 10[/code]
I have the sound located in the sweps folder in sound/thompson so it should work, but it isn't.
Help please?
Sound is relative to the sound directory, so it would just be thompson/tshoot.wav I believe.
Thanks i fucking love you!
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