is this possible? i want to add another prop to my sent, so they both be parented, where do i start?
someone?
[highlight](User was banned for this post ("Bump" - mahalis))[/highlight]
[lua]self.Entity2 = ents.Create("prop_physics")
-- do shit here
self.Entity2:Spawn()
self.Entity2:SetParent(self.Entity)
[/lua]
[lua]local second = ents.Create("prop_physics"); -- Create a new prop_physics
second:SetModel("some/path/here.mdl"); -- Set the model
second:SetPos(self.Entity:GetPos() + Vector(0, 0, 32)); -- Set the position
second:Spawn(); -- Spawn it
second:SetParent(self.Entity); -- Parent it to us[/lua]
Put that in your ENT:Initialize() function. You can use the same method to create multiple props as well.
You could also perhaps replace parenting with welding, if you want it to be moved around properly.
[editline]05:01PM[/editline]
Fff, got ninja'd
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