• adding second model to a sent?
    3 replies, posted
is this possible? i want to add another prop to my sent, so they both be parented, where do i start?
someone? [highlight](User was banned for this post ("Bump" - mahalis))[/highlight]
[lua]self.Entity2 = ents.Create("prop_physics") -- do shit here self.Entity2:Spawn() self.Entity2:SetParent(self.Entity) [/lua]
[lua]local second = ents.Create("prop_physics"); -- Create a new prop_physics second:SetModel("some/path/here.mdl"); -- Set the model second:SetPos(self.Entity:GetPos() + Vector(0, 0, 32)); -- Set the position second:Spawn(); -- Spawn it second:SetParent(self.Entity); -- Parent it to us[/lua] Put that in your ENT:Initialize() function. You can use the same method to create multiple props as well. You could also perhaps replace parenting with welding, if you want it to be moved around properly. [editline]05:01PM[/editline] Fff, got ninja'd
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