After trying to make some item for inventory addon,I was lost at the part where you to give your item a unique ID and what it does when you use it. Could someone please explain what Unique Id and effect I would have to use to make weapons, and other things?
[lua]
local ITEM = { }
ITEM.UniqueID = "weapon_crowbar"
ITEM.Model = "models/weapons/w_crowbar.mdl"
ITEM.Name = "Crowbar"
ITEM.Description = "Hit the shit outta things."
ITEM.RemoveOnUse = true
if SERVER then
function ITEM:USE(ply)
ply:Give("weapon_crowbar")
end
end
InventoryAddon:RegisterItem(ITEM)
[/lua]
For example.
is there a way to find out what the name of a certain weapon is for the give weapon command?
I use the tactical weapons pack and was wondering how to find name for give weapon so i could use it in inventory addon
Well you'd have to make an item for each one, so just do ply:Give(ITEM.UniqueID) instead of the weapon name.
how do you find the unique ID of a weapon?
[QUOTE=pauld1217;16803034]how do you find the unique ID of a weapon?[/QUOTE]
You make it up.
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