• Ballad Of Black Mesa postprocessing.
    5 replies, posted
Is it possible to do this? If so, i'd like someone to code a script that makes the world a random colour (changes every 10 seconds) using solid colours, so no fading, no darkening. Playermodels will be all-black, NPCs and weapons will be white apart from Zombies, which will be black like players, but the white headcrab on top will give that away. For anyone who has no clue what i'm talking about: [media]http://www.youtube.com/watch?v=sIvadJNbO4U&fmt=22[/media]
Im sure this was done in after effects or similar for this video.
[QUOTE=AlfieSR;16794279]Is it possible to do this? If so, i'd like someone to code a script that makes the world a random colour (changes every 10 seconds) using solid colours, so no fading, no darkening. Playermodels will be all-black, NPCs and weapons will be white apart from Zombies, which will be black like players, but the white headcrab on top will give that away. For anyone who has no c[b]lua[/b] what i'm talking about: Ballad of black mesa video [/QUOTE] I Found the hidden joke :downs: [editline]12:48PM[/editline] Also... I Dont really want this as it was done in vegas or something :D
[QUOTE=a-cookie;16812521]I Found the hidden joke :downs: [editline]12:48PM[/editline] Also... I Dont really want this as it was done in vegas or something :D[/QUOTE] Seriously, stop posting. You keep posting crap (Sorry, But its true) and its what the OP wants. Not what you want. I would like this actually, Looks kind of groovy. Hippies for the win! Shame I cant do post processing though.
This is indeed possible with clientside lua: Draw the screen red,blue,green,whatever color and set a player's color to black/white and set it to noZ.
[QUOTE=aVoN;16812687]This is indeed possible with clientside lua: Draw the screen red,blue,green,whatever color and set a player's color to black/white and set it to noZ.[/QUOTE] If I knew what the hell you were talking about :P
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