For team killing, as seen [url=http://wiki.garrysmod.com/?title=Gamemode.PlayerShouldTakeDamage]in the wiki[/url] :
[lua]function GAMEMODE:PlayerShouldTakeDamage( victim, attacker)
if attacker:Team() == victim:Team() then -- check the teams are equal.
return false -- do not damage the player
end
return true -- damage the player
end
[/lua]
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