I have an snpc that fires a desert eagle excessivly when I call this schedule
[code]schdShoot = ai_schedule.New("UD Shoot")
schdShoot:EngTask("TASK_STOP_MOVING", 0)
schdShoot:EngTask("TASK_FACE_ENEMY", 0)
schdShoot:EngTask("TASK_ANNOUNCE_ATTACK", 0)
schdShoot:EngTask("TASK_WAIT_RANDOM", 1)
schdShoot:EngTask("TASK_RELOAD", 0)
schdShoot:EngTask("TASK_RANGE_ATTACK1", 0)[/code]
Anybody know how to fix it?
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