Hi there
I'm currently making some plasma-type sweps via lua, and since i am using the Swep Construction Kit to make the models, i get bullet casings when i fire the weapon. So my question is:
Is it possible to remove bullet casings(shells/brass, whatever you want to call it) via lua? If so, then how would i accomplish that?
I'm using the CSS Ak47 model btw.
Thanks
I tried this but no luck, what am i doing wrong?
[lua]
function SWEP:FireAnimationEvent(pos,ang,event)
return (event==6001)
end
[/lua]
put print(event) and see if there's any numbers in console when you shoot.
[QUOTE=Robotboy655;42408700]put print(event) and see if there's any numbers in console when you shoot.[/QUOTE]
interesting, apperantly the casings were event 20 for some reason... But its working now, so thanks!
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