• Stopping Particles
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Hello, I am trying to create some Particle Effect hats for my servers PointShop, I am currently using _Undefined's PointShop. The code I have created works perfectly fine, however, there is one small problem, I cannot seem to get the particles to stop. I have tried many different ways to stop the particles such as; [code] function ITEM:OnHolster(ply) if ply.particle then ply.particle:StopParticles() end ply:PS_RemoveClientsideModel(self.ID) end [/code] and [code] function ITEM:OnHolster(ply) ply:StopParticles() ply:PS_RemoveClientsideModel(self.ID) end [/code] but none of these seem to stop the particles. Any help is appreciated. [editline]8th October 2013[/editline] Ah, just got it to work, sorry guys!
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