Hello, I am trying to create some Particle Effect hats for my servers PointShop, I am currently using _Undefined's PointShop.
The code I have created works perfectly fine, however, there is one small problem, I cannot seem to get the particles to stop.
I have tried many different ways to stop the particles such as;
[code]
function ITEM:OnHolster(ply)
if ply.particle then
ply.particle:StopParticles()
end
ply:PS_RemoveClientsideModel(self.ID)
end
[/code]
and
[code]
function ITEM:OnHolster(ply)
ply:StopParticles()
ply:PS_RemoveClientsideModel(self.ID)
end
[/code]
but none of these seem to stop the particles.
Any help is appreciated.
[editline]8th October 2013[/editline]
Ah, just got it to work, sorry guys!
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