• Calling a hook if a certan player is there?
    4 replies, posted
I figure it could be made in two functions and a if then else hook, right? [code] if (some steamID Function here) then (A trigger to do something, just ply:kill() for simplicity) else end [/code] Right?
[QUOTE=LehFreakshow;17334586]I figure it could be made in two functions and a if then else hook, right? [code] if (some steamID Function here) then (A trigger to do something, just ply:kill() for simplicity) else end [/code] Right?[/QUOTE] I'm not entirely sure what you're trying to do here, but here's how you'd do something when a specific player joins. [lua]hook.Add("PlayerInitialSpawn","WeDontLikeTom",function(player) -- If you have the player's Steam ID then replace the condition with -- player:SteamID() == SteamIDString if player:Name() == "Tom" then player:Kill() player:ChatPrint("We don't serve your kind here") end end)[/lua]
I think he means a costum Entity! Why bad SPelling?
You'll have to specify where or how you want this check to happen.
[lua] function Killem( ply ) --If the person's ID is that then.. if( ply:SteamID() == "ID" ) then ply:Kill() --Other wise.. else Msg( "hello" ) end end hook.Add( "PlayerSpawn", "Killem", Killem ) --You could also use PlayerInitialSpawn hook.Add( "PlayerInitialSpawn", "Killem", Killem ) [/lua] You mean something like that?
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