Beginnings of Procedural Textures. Pink and Black = /wrists
2 replies, posted
So I have begun using Procedural textures for gm_chrome things, and I decided to just try the one given by azui in his svn.
However, I changed it's pathing from chrome/tele -> (examplename)/tele
I then imported it into the map, as a movie theatre screen but for some reason is shows white for a few seconds then goes to pink and black and in game it is always pink and black. Is there any reason for this? All the vmt's are the correct paths I believe
Did you change the basetexture string in the vmt?
yeah thats what i meant by the vmts are correct pathing.
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