• Setting Different Walk Speed on guns Then No Guns
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So, I'm trying to make it so if you have a glock you have 200 walk speed and with no glock 250. I tryed coding this but it didnt work what how did I go wrong? Code: weapon_glock/shared.lua [CODE]local function Test( ply ) if ply.GetActiveWeapon then ply:SetWalkSpeed(200) if not IsValid( ply ) or not ply.GetActiveWeapon then ply:SetWalkSpeed(250) end[/CODE]
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