For rp_evocity_v2d how do I make an automatic killer near the cave, so you can't enter it? Also so it kills people in cars too. I don't want to use rp_evocity2 please don't tell me to get this.
Thank you
I would think you could do that with mapping, de-compiling the map, then adding a trigger that kills players near it. I'm sure there is a way with lua
No to de-compiling the map.
A couple of quick solutions:
1. Make a wall out of props.
2. Make an invisible entity by the cave and within a certain radius of that entity kill any players.
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