How would you get the position of where a player is looking on a 3D2D panel? It has an entity under it, if that helps.
I'd use ray plane intersection, then you don't need traces and an entity.
Oh, found how to do this on the wiki! [b][url=http://wiki.garrysmod.com/?title=Cam.Start3D2D]Cam.Start3D2D [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b]
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