• The best way to add to sandbox?
    2 replies, posted
I'm trying to make a gamemode but the spawn menu isn't there. I've copied the settings from the sandbox.txt to my gamemode.txt but I am not sure what .lua files to copy over. I want to understand the process not just copy an entire folder over, although I suspect that would get me further along. Thanks for taking time for your day to read this. note - i've done the tutorials and watched several youtubes but I can't recall someone mentioning this. If I missed a spot, please let me know.
You don't have to copy stuff over. Just put this in your shared.lua: [CODE]GM.Name = "" GM.Author = "" GM.Email = "" GM.Website = "" --fill these 4 in with whatever you like DeriveGamemode( "sandbox" ) function GM:Initialize() self.BaseClass.Initialize( self ) end[/CODE]
[QUOTE=Pazda;48245226]You don't have to copy stuff over. Just put this in your shared.lua: [CODE]GM.Name = "" GM.Author = "" GM.Email = "" GM.Website = "" --fill these 4 in with whatever you like DeriveGamemode( "sandbox" ) function GM:Initialize() self.BaseClass.Initialize( self ) end[/CODE][/QUOTE] Thank you so much. I didn't see these in any tutorials but those were dated from 2013... EDIT: After further review, it's not working. I've checked all my lua files and they say derivegame and have that function. ... the spawn menu is there but nothing will spawn. Also the tabbed menus are messed up...other than the template for a new gamemode the only thing I believe I have done differently was to copy the 'settings' from the sandbox.txt. I have AddCSLuaFile for both shared.lua/cl_init and I included all my lua files ... where should I look further to understand what I have done incorrectly? [editline]19th July 2015[/editline] see above post please [editline]19th July 2015[/editline] I am getting the error Unknown command: gm_spawn Someone it's not being recognized as sandbox... does derive gamemode matter where it is in the lua files ?
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